Commit Graph

186467 Commits

Author SHA1 Message Date
Brian Paul 253270dfcc use glXGetProcAddressARB to avoid extension linkage problems 2001-11-27 02:55:58 +00:00
Brian Paul 2f3d620398 don't directly call glSecondaryColor*EXT() or glFogCoord*EXT() 2001-11-27 00:05:35 +00:00
Brian Paul 70c05e6781 don't use near and far for parameter names 2001-11-26 23:41:24 +00:00
Karl Schultz 20517ce040 avoid using near and far as variable names since they are reserved words
in the windows compiler.
2001-11-26 22:55:28 +00:00
Keith Whitwell f660ec6ff8 Possible fix for vtk tristrip bug 2001-11-26 12:56:07 +00:00
Brian Paul 358ed73e1d fix for bug 474479, remove Trace/* stuff 2001-11-23 20:44:12 +00:00
Keith Whitwell cbf9731119 Another locked drawarrys fix 2001-11-22 09:23:36 +00:00
Keith Whitwell d3be982783 3dnow normalize_normals broken, disable 2001-11-19 13:52:41 +00:00
Keith Whitwell 3f766b7a89 possible fix for cva ignore start index bug 2001-11-19 10:22:41 +00:00
Brian Paul 71340e861e More span rendering optimizations from Klaus Niederkrueger 2001-11-19 01:18:28 +00:00
Brian Paul 71515b9175 added test implementation of GL_ARB_window_pos 2001-11-19 00:41:32 +00:00
Brian Paul 6d9b899342 fixed a glitch 2001-11-19 00:40:33 +00:00
Brian Paul 5b7dab2e4c added test implementation of GL_ARB_window_pos 2001-11-18 23:52:37 +00:00
Brian Paul a6a997c234 included by glapi.c 2001-11-18 22:52:22 +00:00
Brian Paul b5fd886ee1 API dispath updates 2001-11-18 22:48:11 +00:00
Brian Paul 4fe0f9d2a9 new, simpler API specification file 2001-11-18 22:43:16 +00:00
Brian Paul 6c0d72f9c0 new Python API generator scripts 2001-11-18 22:42:57 +00:00
Brian Paul 0ee6a5604d improved AA subpixel sample positions (Ray Tice) 2001-11-13 00:26:39 +00:00
Brian Paul 1b37d6c305 BeOS thread support (Philippe Houdoin) 2001-11-12 23:50:12 +00:00
Brian Paul 4b7ccad682 casts to silence warnings from gcc 2.96 2001-11-06 16:01:19 +00:00
Brian Paul 87c964d388 added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query 2001-11-06 15:53:00 +00:00
Brian Paul 85e7d7c1d8 fix error in error checking conditional (bug 476846) 2001-11-03 04:11:26 +00:00
Brian Paul dc31d67c0e init the hash table mutex in _mesa_NewHashTable (Won-Suk Chun) 2001-11-02 00:57:04 +00:00
Karl Schultz acf0c0a1e1 Updates for improved DirectDraw support (Daniel Slater) 2001-11-01 22:44:47 +00:00
Brian Paul 52ef4cc59a added some (void *) casts to silence gcc 2.96 warnings 2001-11-01 00:39:24 +00:00
Karl Schultz 9baad8e1ff Change name of glut lib from glut32 to MesaGlut.
This helps avoid confusion with other gluts on the system that may be
lined with OpenGl32.dll and Glu32.dll.
2001-10-26 21:21:11 +00:00
Brian Paul a4b42200e9 added a bunch of missing breaks for multisample gets 2001-10-25 23:21:28 +00:00
Brian Paul 3de5462ab1 version bumps, etc for 4.1 2001-10-22 22:45:18 +00:00
Brian Paul 45d21ca587 applied Andrew Lewycky's patches 2001-10-22 01:21:16 +00:00
Keith Whitwell 52d4c6ebb5 forgotten diffuse alpha fix 2001-10-20 00:13:45 +00:00
Jouk Jansen 12e875ce4d Committing in .
Modified Files:
 	Mesa/src/context.c

 Initializing ctx->Driver.CurrentExecPrimitive to 0, just after the allocation
 of the context. I hope this solved a very rare crash of the molecule mode
 of xlockmore on my VMS-machine. (I have not seen any crash the last week.
 Normally it crashed at least once in the 3 days)

----------------------------------------------------------------------
2001-10-18 08:04:57 +00:00
Brian Paul 5d26219288 added a few comments 2001-10-17 23:03:56 +00:00
Brian Paul 40ba618a6f warning fixes (Karl Schultz) 2001-10-17 23:03:34 +00:00
Brian Paul fca1ce3a26 added new entrypoints for 1.3 2001-10-17 14:33:05 +00:00
Brian Paul e715c91000 updated for new glext.h 2001-10-17 13:34:08 +00:00
Brian Paul e11f089f82 added GL_ARB_texture_mirrored_repeat 2001-10-17 13:31:07 +00:00
Brian Paul 470d3cd4a2 minor updates for new glext.h 2001-10-17 13:29:02 +00:00
Karl Schultz 439ded4e2a Fix comments. 2001-10-15 17:28:53 +00:00
Karl Schultz b66103971c Fix the clear() function
- add checks for the ColorMask and IndexMask (like osmesa)
- correctly handle the DD_*_BIT flags so that we don't also ask the
  swrast to clear the color buffer after we cleared it ourselves. (doh!)
  This gives nearly a 2X improvement in the frame rate in a program like
  gears.
2001-10-05 15:47:28 +00:00
Karl Schultz 8f47563559 Need to define MESA_DEBUG in debug builds. Otherwise, NDEBUG gets
defined, which is bad for things like assert().
2001-10-04 19:06:31 +00:00
Karl Schultz 47bcda78e2 Updated Windows driver for Mesa 4.0.
Needs optimization.
2001-10-04 19:04:56 +00:00
Karl Schultz d3788b60ae remove extra CR chars 2001-10-04 19:03:11 +00:00
Keith Whitwell 31c40f0905 use correct vertex for flatshading 2001-09-25 17:38:11 +00:00
Karl Schultz 954f511473 Fix up Windows makefiles so that the debug build leaves debugger info
in the libraries.  Make with NODEBUG=1 builds optimized without debug
info (doc'ed in top level Makefile.win).
2001-09-25 16:25:41 +00:00
Karl Schultz 968e557dcd disable some more code so that it compiles quietly on Windows. 2001-09-25 16:22:40 +00:00
Jouk Jansen 001f826f71 Committing in .
Modified Files:
 	Mesa/si-glu/libutil/glue.c

 added some type casts to silence compiler warnings.

----------------------------------------------------------------------
2001-09-24 09:40:40 +00:00
Brian Paul 2427575c21 [rgba]shift values weren't always correct, only effected blended lines 2001-09-23 21:17:03 +00:00
Brian Paul 5ac8282a22 fixed some configure;make build problems. cleaned-up copyright info. 2001-09-23 16:50:01 +00:00
Brian Paul a573803ed3 updates for Mesa 4.0 2001-09-23 16:10:02 +00:00
Keith Whitwell 497d6eab66 More of the same 2001-09-23 15:19:16 +00:00