Commit Graph

186467 Commits

Author SHA1 Message Date
Brian Paul 6ee7a02852 added missing IsEnabled() cases for fog coord and secondary color arrays 2002-01-22 18:40:46 +00:00
Brian Paul 4c8fadc6d9 Clean-up/renaming of the per-vertex attribute bits, specifically, the
VERT_BIT_* flags are new and used in many places (esp in T&L code).
Updated some comments for doxygen.
Various code clean-ups.
2002-01-22 14:35:16 +00:00
Brian Paul 2bc668d092 minor update 2002-01-21 21:21:22 +00:00
Brian Paul 2ef866d1fc Klaus's latest patches and some clean-up 2002-01-21 18:12:34 +00:00
Brian Paul 658702df97 changed PB (pixel buffer) to use texcoord[4] array 2002-01-16 20:15:00 +00:00
Brian Paul 028fe46fc5 set PB->haveSpec in line functions that emit specular color 2002-01-16 18:22:19 +00:00
Brian Paul 72574b959c added another test in regions_overlap() (Klaus) 2002-01-16 16:04:50 +00:00
Brian Paul 78940758e9 latest changes from Klaus 2002-01-16 16:00:03 +00:00
Karl Schultz 4197c0ea9b Fixes for 24-bit Windows devices. The old code was trying to do 3-byte
stores with a full DWORD store (yuk).  (Jeff Lewis)
2002-01-16 15:42:17 +00:00
Brian Paul 858b694b64 added some missing error checks 2002-01-15 21:49:57 +00:00
Brian Paul 25c5f1b448 Fixed Windows compile problem with gl__unused413() function. 2002-01-15 19:04:52 +00:00
Karl Schultz 2ff30b21bc Correct typo (vpstate.c) so that makefile works. 2002-01-15 18:41:53 +00:00
Karl Schultz e19f5d7cb7 Remove phantom tab on a blank line to allow compile on IRIX. 2002-01-15 18:30:58 +00:00
Brian Paul 47507f4464 removed api_compat stuff 2002-01-15 18:27:33 +00:00
Karl Schultz f2e5c19a2f Fixed pixel color component problem and clear code for 24-bit Windows
devices.  (Jeff Lewis)
2002-01-15 18:14:34 +00:00
Karl Schultz 807aea838b Remove trailing CR's. No logical changes. 2002-01-15 18:11:36 +00:00
Brian Paul 24f7c0c944 remove api_compat.c 2002-01-14 16:07:33 +00:00
Brian Paul 03c0c2e8aa Removed api_compat stuff, there's a better way.
Fixed FogCoord / SecondaryColor mix-ups in api_arrayelt.c
2002-01-14 16:06:35 +00:00
Brian Paul fe9f62ff18 oops, missed vpstate.c 2002-01-14 15:47:10 +00:00
Brian Paul 7fc487d38b added vertex program sources 2002-01-14 15:46:19 +00:00
Brian Paul 21cb88911a don't apply scissor box in read_fast_rgba_pixels() 2002-01-12 16:12:52 +00:00
Brian Paul 3e276d43a2 added some comments 2002-01-12 03:01:23 +00:00
Brian Paul 166718f749 updated some comments 2002-01-12 02:57:14 +00:00
Brian Paul c6755aa6d5 set _NeedEyeCoords to zero if vertex program is enabled 2002-01-12 02:55:30 +00:00
Brian Paul 8e6d305c89 Changed gl_client_array's Enabled field to GLuint so it can actually
hold the flags we're storing in it!
2002-01-11 17:26:54 +00:00
Brian Paul 2edd1807f8 Moved _mesa_VertexAttribPointerNV into varray.c.
Removed dead placeholder functions from vpstate.[ch].
Changed gl_client_array's Enabled field to GLuint so it can actually
hold the flags we're storing in it!
Always do the switch (type) code in the vertex array functions to that
<type> gets error checked!
2002-01-11 17:25:35 +00:00
Brian Paul 9927f1978d Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere 2002-01-10 16:54:28 +00:00
Brian Paul 2e99cbd953 init whole immediate struct to zero 2002-01-10 15:50:12 +00:00
Brian Paul 0c5c1392ab fixed int->float conversion bug in _mesa_TexEnviv() 2002-01-09 02:14:29 +00:00
Brian Paul 35e5e89f56 fixed GL_REPLACE / GL_RGB bug 2002-01-09 00:27:49 +00:00
Brian Paul fd1727bd10 texture env color wasn't used correctly in GL_BLEND mode 2002-01-09 00:09:33 +00:00
Brian Paul d599190575 compile with -DNDEBUG 2002-01-08 15:58:32 +00:00
Brian Paul 97291208cb work-around for QNX compiler problem 2002-01-08 14:56:51 +00:00
Brian Paul 571a1ac6ee implemented vertex program point size control 2002-01-06 20:39:03 +00:00
Brian Paul 363049160d Another vertex program checkpoint: clean-up of vertex attribute storage
in vertex_buffer.   Improved vertex program pipeline stage such that
output registers can be processed in a loop.  Getting closer to where
we need to be in order to implement performance optimizations...
2002-01-06 03:54:12 +00:00
Brian Paul e2053d1690 minor clean-ups 2002-01-05 21:58:42 +00:00
Brian Paul bc42c19f22 infrastructure for vertex program attribute evaluators 2002-01-05 21:53:20 +00:00
Brian Paul bd1a9dacf6 Vertex program checkpoint commit: converted all vertex attributes (color,
normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype.
Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib
now complete.
2002-01-05 20:51:12 +00:00
Brian Paul ca209ae1f9 comments, clean-ups, added lots of const qualifiers 2002-01-05 14:12:24 +00:00
Brian Paul cab83b8aa9 comments, clean-ups, added lots of const qualifiers 2002-01-05 14:03:33 +00:00
Brian Paul 8d0499b75e fix bug 498555 - test for __GNUC__ 2002-01-04 14:35:46 +00:00
Brian Paul 78c2aa0b51 regenerated from updated glsparcasm.py script 2002-01-03 16:35:08 +00:00
Brian Paul efe2baadb8 don't use macros, just expand them in-line 2002-01-03 16:33:59 +00:00
Gareth Hughes 1fb0a43c16 Remove warnings about the difference between function pointers and
(void *) pointers.
2001-12-28 06:28:10 +00:00
Keith Whitwell 1a6f488908 add _compat_VertexAttrib4fNV 2001-12-21 15:48:23 +00:00
Karl Schultz 2391f4cec6 Define finite as _finite for Windows. 2001-12-20 18:59:39 +00:00
Keith Whitwell fc00cbe8d1 Further help with dri libGL version skew 2001-12-20 15:30:45 +00:00
Keith Whitwell 1643203a93 Fix clipping problem on mga 2001-12-20 09:54:20 +00:00
Brian Paul a359d3488a some display list support for vertex program extension 2001-12-19 02:36:05 +00:00
Brian Paul fa6b2fba7a fix a comment typo 2001-12-19 01:09:46 +00:00