Files
mesa/src
Aleksi Sapon 5d06b2ac64 draw: don't set the clipped window coordinate to NaN in debug
Setting the old window coordinate to NaN is more likely to hide the
problem in debug builds because the NaN vertices are dropped later in
the pipeline, either through explicit NaN checks or implicit line
length checks.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Roland Scheidegger <roland.scheidegger@broadcom.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36653>
2025-08-29 13:35:12 +00:00
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