Files
mesa/src/amd/vulkan
Samuel Pitoiset b31994cf67 radv: fix determining the maximum number of waves that can use scratch
This estimation was incorrect, the number of waves doesn't only
depend of the number of VGPRs.
Though, {SPI,COMPUTE}_TMPRING_SIZE.WAVES should limit the number of
scratch waves in flight, not sure if limiting it really works.

This fixes a GPU hang with an upcoming game, and this might also
helps resolving some spurious random GPU hangs.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12700>
2021-09-02 15:09:07 +00:00
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