b00cd6e4a0f9a84d514f428428be348900236e2e
This gets rid of two no16() fall-backs and should allow better
scheduling of the generated IR. There are no uses of usubBorrow() or
uaddCarry() in shader-db so no changes are expected. However the
"arb_gpu_shader5/execution/built-in-functions/fs-usubBorrow" and
"arb_gpu_shader5/execution/built-in-functions/fs-uaddCarry" piglit
tests go from 40 to 28 instructions. The reason is that the plain ADD
instruction can easily be CSE'ed with the original addition, and the
b2i negation can easily be propagated into the source modifier of
another instruction, so effectively both operations are performed with
just one instruction.
v2: Rely on carry_to_arith() and borrow_to_arith() to lower these
(Ilia Mirkin).
Reviewed-by: Matt Turner <mattst88@gmail.com>
File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see http://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.
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