Kristian H. Kristensen a34b3fa198 freedreno/fdl: Align after dividing by block size
For compressed formats, we need to align the number of blocks, not the
logical number of pixels in the texture.  Only compressed formats have
block width/height > 1, so we can just unconditionally multiply the
alignment by the block width/height.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4868>
2020-05-06 17:11:34 -07:00
2020-05-06 21:54:47 +00:00
2020-01-18 11:39:32 +01:00
2020-04-01 01:13:21 +00:00
2019-10-26 08:23:48 +01:00
2020-04-29 23:52:43 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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