93fa687808
DCC shouldn't be compressed for Vulkan feedback loops (ie. render pass with input attachments). It looks like it has always been broken... Note that GFX9 and earlier chips aren't affected because they don't compress DCC on GENERAL. This fixes dEQP-VK.rasterization.rasterization_order_attachment_access.format*. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Joshua Ashton <joshua@froggi.es> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18104>