89eca6a2fa92a39dbbd583a5232e3d9e7141b9a4
in si_create_vertex_elements()
This information is useful in debugging shader inputs/outputs
Sample output:
AMD_DEBUG=elements ./bin/arb_vertex_attrib_64bit-overlapping-locations shader -auto
elements[0]: offset 0, buffer_index 0, dual_slot 0, format 16, divisor 0
elements[1]: offset 16, buffer_index 0, dual_slot 0, format 16, divisor 0
elements[0]: offset 0, buffer_index 0, dual_slot 0, format 104, divisor 0
elements[0]: offset 0, buffer_index 0, dual_slot 0, format 105, divisor 0
elements[0]: offset 0, buffer_index 0, dual_slot 0, format 106, divisor 0
elements[0]: offset 0, buffer_index 0, dual_slot 0, format 107, divisor 0
elements[0]: offset 0, buffer_index 0, dual_slot 0, format 16, divisor 0
elements[1]: offset 16, buffer_index 0, dual_slot 0, format 16, divisor 0
elements[0]: offset 0, buffer_index 0, dual_slot 0, format 104, divisor 0
elements[0]: offset 0, buffer_index 0, dual_slot 0, format 105, divisor 0
elements[0]: offset 0, buffer_index 0, dual_slot 0, format 106, divisor 0
elements[0]: offset 0, buffer_index 0, dual_slot 0, format 107, divisor 0
elements[0]: offset 0, buffer_index 0, dual_slot 0, format 107, divisor 0
elements[1]: offset 16, buffer_index 0, dual_slot 1, format 107, divisor 0
elements[2]: offset 32, buffer_index 0, dual_slot 1, format 105, divisor 0
elements[0]: offset 0, buffer_index 0, dual_slot 0, format 107, divisor 0
elements[1]: offset 40, buffer_index 0, dual_slot 1, format 107, divisor 0
elements[2]: offset 56, buffer_index 0, dual_slot 1, format 105, divisor 0
elements[0]: offset 0, buffer_index 0, dual_slot 0, format 107, divisor 0
elements[1]: offset 64, buffer_index 0, dual_slot 1, format 107, divisor 0
elements[2]: offset 80, buffer_index 0, dual_slot 1, format 105, divisor 0
PIGLIT: {"result": "pass" }
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19570>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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