Commit Graph

1565 Commits

Author SHA1 Message Date
Patrice Mandin fa167eedeb nv30: update caps 2008-07-12 13:59:24 +02:00
Patrice Mandin a9863caefc nv30: do not shift texture format 2008-07-12 13:59:01 +02:00
Patrice Mandin 12118fcd12 nv30: Emit vertex buffer objects using state objects 2008-07-12 13:16:47 +02:00
Patrice Mandin ac44f334e3 nv30: Move edgeflag stuff 2008-07-12 12:24:37 +02:00
Patrice Mandin 3d0e18ff5f nv30: Reorder, remove useless stuff 2008-07-12 11:53:10 +02:00
Patrice Mandin 4ca346a8c0 nv30: Rename state emission func 2008-07-12 11:45:51 +02:00
Patrice Mandin 9489de9980 nv30: was setting wrong register 2008-07-12 10:13:58 +02:00
Patrice Mandin b23e20a386 nv30: does not have vp_attrib/result 2008-07-12 10:10:16 +02:00
Patrice Mandin 740c93a08c nv30: Change comment about slowdown 2008-07-12 00:48:44 +02:00
Patrice Mandin 58737dc875 nv30: Emit fragment program using state objects 2008-07-12 00:48:26 +02:00
Patrice Mandin 2419a5fe36 nv30: Emit vertex program using state objects 2008-07-12 00:19:15 +02:00
Patrice Mandin c708627754 nv30: Move constant buffers out of vert/frag prog structures 2008-07-11 23:17:47 +02:00
Patrice Mandin 5acbd0b096 nv30: Emit fragtex state using state objects 2008-07-11 22:42:42 +02:00
Patrice Mandin b327b06405 nv30: split fragprog_upload from fragprog_bind 2008-07-11 22:06:12 +02:00
Patrice Mandin 37a418b3b0 nv30: split fragprog_prepare from fragprog_translate 2008-07-11 21:31:24 +02:00
Patrice Mandin 36ac2ade17 nv30: Update miptree to match latest changes 2008-07-11 21:14:32 +02:00
Ben Skeggs 7c949fb2a2 nv50: obey do_flip in surface_copy() 2008-07-11 22:50:10 +10:00
Ben Skeggs 9b0add0be4 nv50: quick hack to get textures untiled on map, and tiled on unmap
progs/fp/tri-tex is all good now rather than all scrambled :)
2008-07-11 22:46:07 +10:00
Ben Skeggs 5180a668a7 nouveau: winsys surface funcs deprecated, remove them 2008-07-11 22:24:24 +10:00
Ben Skeggs 866a68dbd1 nv50: demagic tex filter / wrap mode 2008-07-11 22:01:29 +10:00
Ben Skeggs 7c745de749 nv50: add some texture formats 2008-07-11 21:19:41 +10:00
Ben Skeggs 62100692b8 nv50: split tic construction out into own file 2008-07-11 20:49:06 +10:00
Ben Skeggs 857a3294a9 nv50: add license headers to .c files 2008-07-11 20:44:39 +10:00
Ben Skeggs 17e95de852 nv50: enable GART usage for vertex buffers
AKA "I can haz fast b0rk3d glxgears!!!"
2008-07-11 02:01:23 +10:00
Ben Skeggs 7a81ffa115 nv50: get clear-scissor working 2008-07-11 01:53:28 +10:00
Ben Skeggs add89c7845 nouveau: update to latest object header 2008-07-11 00:21:42 +10:00
Ben Skeggs 861629d1fd nv50: more "abuse" by using libc malloc etc.. 2008-07-11 00:15:01 +10:00
Ben Skeggs 19171ab1d3 Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1 2008-07-11 00:05:53 +10:00
Patrice Mandin 225863aeb5 nv30: min/max lod are used for mipmap, there is just enable bit in tx_format 2008-07-09 23:23:39 +02:00
Patrice Mandin 2fed964a27 nv30: Update defines from nouveau_class.h 2008-07-09 22:13:01 +02:00
Patrice Mandin 7a838ef411 nv30: Update defines from nouveau_class.h 2008-07-09 22:03:59 +02:00
Patrice Mandin 456550293a nv30: update nouveau_class.h 2008-07-09 21:51:22 +02:00
Brian Paul 93ff702b4f gallium: fix logic in pb_check_usage() 2008-07-09 11:46:16 -06:00
Zack Rusin 48b8a32c6d egl: plug a small memleak 2008-07-09 10:20:28 -04:00
Zack Rusin d25709df1d draw: remove some debug output 2008-07-09 09:54:57 -04:00
Brian Paul 7cbc244c52 gallium: tweak printing of generic declarations 2008-07-08 15:07:28 -06:00
Stephane Marchesin a62a738f3d nv10: use the gallium alloc/free wrappers. 2008-07-08 20:26:04 +02:00
Stephane Marchesin 511693d00c nv04: use FREE/MALLOC like a good gallium boy should. 2008-07-08 20:06:57 +02:00
Jakob Bornecrantz 2e7e183751 i915: Takedown EGL screen 2008-07-08 16:54:22 +02:00
Stephane Marchesin 98c1b12ea0 Merge branch 'gallium-0.1' of git+ssh://marcheu@git.freedesktop.org/git/nouveau/mesa into gallium-0.1 2008-07-08 16:38:55 +02:00
Stephane Marchesin 28268f7b22 nv30: use native instructions. 2008-07-08 16:38:27 +02:00
Jakob Bornecrantz 1257bb9b13 i915: Use deviceID in EGL device create 2008-07-08 14:44:23 +02:00
Jakob Bornecrantz 0c6efeb02b i915: Complete the screen -> device renaming 2008-07-08 14:41:17 +02:00
Jakob Bornecrantz b13b1210c0 i915: Renamed intel_screen to intel_device
The renameing makes more sense, why because:
	In egl you have a display/driver/device as the
	basis, and you have screens as outputs.
2008-07-08 14:16:15 +02:00
Ben Skeggs 06d87b44cf nv50: make use of nouveau drm 0.0.11 to get 3d going 2008-07-08 12:51:29 +10:00
Stephane Marchesin 205101dafb nv10: there are no 3D textures. 2008-07-08 01:34:36 +02:00
Stephane Marchesin fec4e427f8 nv04: Hook the lib into the build. 2008-07-08 01:32:32 +02:00
Stephane Marchesin 97646f1045 nv04: use BEGIN_RING_NI 2008-07-08 01:30:48 +02:00
Stephane Marchesin 52a68dd9eb nv04. 2008-07-08 01:06:18 +02:00
Jakob Bornecrantz 3596339d31 i915: Fix wrong pointer to cleanup 2008-07-07 15:56:19 +02:00