Brian Paul
f94e7e25d1
draw: add assertion, rearrange debug code
2010-08-03 16:37:58 -06:00
Marek Olšák
afbf446de5
st/dri: fix crash when dri2_drawable_get_buffers fails
...
It's easily reproducible with Compiz with its Resize window mode
set to Normal (which is usually not the default mode).
https://bugs.freedesktop.org/show_bug.cgi?id=28658
https://bugs.freedesktop.org/show_bug.cgi?id=29303
This is actually a workaround to prevent Compiz crashes.
Instead, a completely white titlebar might show up during resizing
transparent windows (a rare case).
The underlying cause should be fixed by someone who has more knowledge
about the code. (dri2_drawable_get_buffers should not return NULL)
Acked-By: Jakob Bornecrantz <jakob@vmware.com >
2010-08-04 00:07:28 +02:00
Marek Olšák
0614006d09
mesa: increase the relative address offset limit to 4096 in ARB_vp/fp
...
Even though the spec says that the limits should be -64/+63, proprietary
drivers support much larger relative offsets and some applications do
depend on this non-standard behavior.
Also program_parse.tab.c has been regenerated.
This fixes the parser error:
ARB_vp: error: relative address offset too large
See also: https://bugs.freedesktop.org/show_bug.cgi?id=28628
4096 * sizeof(vec4) is the maximum size of the constant buffer on NV50.
It is not supposed to be a definite hardware limit, it is for the parser
not to get in the way and let the underlying driver decide whether it can
run the shader or not.
2010-08-04 00:07:28 +02:00
Jerome Glisse
dd863bf5e7
r600g: add polygon offset support
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Signed-off-by: Jerome Glisse <jglisse@redhat.com >
2010-08-03 17:45:51 -04:00
Jerome Glisse
a0b3944c30
r600g: flush and resubmit if we reach limit
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Signed-off-by: Jerome Glisse <jglisse@redhat.com >
2010-08-03 17:02:48 -04:00
Jerome Glisse
3a8d4a8979
r600g: fix color target mask
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Signed-off-by: Jerome Glisse <jglisse@redhat.com >
2010-08-03 16:16:01 -04:00
Zack Rusin
6f9d3516a4
gallium/draw: forgot about PIPE_PRIM_LINE_STRIP_ADJACENCY
2010-08-03 16:02:09 -04:00
Zack Rusin
1fd84b10f2
gallium/util: add extra primitives to the trimmer
2010-08-03 15:56:49 -04:00
Jerome Glisse
8f6341d421
r600g: fix stencil
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Signed-off-by: Jerome Glisse <jglisse@redhat.com >
2010-08-03 15:49:21 -04:00
Jerome Glisse
7e42b7e5d2
r600g: fix LIT + fix multiple constant one ALU + fix ALU block splitting
...
Make sure LIT fills all slot for instruction (can't do W instruction
without having the Z slot filled with at least a NOP).
ALU instruction can't access more than 4 constant, move constant to
temporary reg if we reach the limit.
Fix ALU block splitting, only split ALU after ALU with last instruction
bit sets.
Signed-off-by: Jerome Glisse <jglisse@redhat.com >
2010-08-03 14:31:49 -04:00
Marek Olšák
57438adf32
r300g: handle polygon offset correctly
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https://bugs.freedesktop.org/show_bug.cgi?id=29372
2010-08-03 15:53:26 +02:00
Vinson Lee
9c6b5a4407
st/mesa: Add forward declarations in st_atom_constbuf.h.
2010-08-03 01:20:13 -07:00
Vinson Lee
df66c641e3
st/mesa: Include glheader.h in st_atom.h.
...
Include glheader.h for GLenum symbol.
2010-08-03 01:14:37 -07:00
Vinson Lee
816ad9bc23
mesa: Clean up header file inclusion in m_xform.h.
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Include compiler.h for CONST symbol.
Remove config.h as m_xform.h uses no additional symbols from config.h.
2010-08-03 00:51:51 -07:00
Vinson Lee
19f7db9c9c
mesa: Reduce header file inclusion in m_translate.h.
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m_translate.h does not use any additional symbols added by config.h.
2010-08-03 00:41:19 -07:00
Vinson Lee
29495bbb84
mesa: Include missing header in m_matrix.h.
2010-08-03 00:33:04 -07:00
Vinson Lee
d356ad349b
mesa: Reduce header file inclusion in texgen.h.
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texgen.h doesn't use any symbols additionally added by mtypes.h.
2010-08-03 00:19:26 -07:00
Vinson Lee
b5ce878fa7
mesa: Reduce header file inclusion in texcompress_fxt1.h.
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texcompress_fxt1.h doesn't use any additional symbols added by mtypes.h.
2010-08-03 00:04:14 -07:00
Vinson Lee
f7d29d5881
mesa: Reduce header file inclusion in syncobj.h.
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syncobj.h doesn't use any additional symbols that is added by context.h.
2010-08-02 23:53:23 -07:00
Jerome Glisse
f031817450
r600g: split alu block to conform to limit + RCP opcode
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Signed-off-by: Jerome Glisse <jglisse@redhat.com >
2010-08-02 17:41:52 -04:00
Jerome Glisse
313df41562
r600g: add autogenerated reg definition + debug print cleanup
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Signed-off-by: Jerome Glisse <jglisse@redhat.com >
2010-08-02 14:22:58 -04:00
Mario Kleiner
646d2e9fbc
radeon: Add DRI2 flush extension support, so we synchronize properly.
...
When a DRI2 swap buffer is pending we need to make sure we
have the flush extension so radeon doesn't resume rendering to
or reading from the not yet blitted front buffer.
This fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=28341
https://bugs.freedesktop.org/show_bug.cgi?id=28410
Signed-off-by: Jerome Glisse <jglisse@redhat.com >
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de >
2010-08-02 13:29:44 -04:00
Jerome Glisse
3d39f56a87
Revert "radeon: Add DRI2 flush extension to so we synchronize properly."
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This reverts commit 8446f257b3 .
2010-08-02 13:28:15 -04:00
Marek Olšák
afa925066c
r300g: fix hardlock when using more than one stuffed sprite coords
...
If texture coordinates come from the vertex shader, there are always
4 components in the rasterizer input packet, but if the coordinates
are stuffed (like for point sprites), there are only 2 or 3 components
(based on GB_ENABLE) and if we rasterize more, it locks up.
2010-08-02 17:26:23 +02:00
Mario Kleiner
8446f257b3
radeon: Add DRI2 flush extension to so we synchronize properly.
...
When DRI2 swap buffer is pending (copy buffer not pageflipping)
we need to make sure we have the flush extension so radeon doesn't
resume rendering on the not yet blitted front buffer.
Modified version of Jerome's patch to add flush extension
in the correct place.
This prepares a possible fix for:
https://bugs.freedesktop.org/show_bug.cgi?id=28341
https://bugs.freedesktop.org/show_bug.cgi?id=28410
Signed-off-by: Jerome Glisse <jglisse@redhat.com >
Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de >
2010-08-02 10:43:51 -04:00
Kristian Høgsberg
1f1928db00
glx: Drop _Xglobal_lock while we create and initialize glx display
2010-08-02 09:53:44 -04:00
Andre Maasikas
d6a5f94ea4
r600: fix sin,cos functions on r600
...
r600 doesnt need the same normalization as r700 - instead it requires
range to be truncated to -pi..pi
I left the range trunc also effective on r700 althouch according the docs
it has sufficent range (-512*PI, +512*PI). The instructions seem
to be used not too often to cause perf loss because of this
Based on patches and testing by Conn Clark and Alain Perrot
2010-08-02 15:11:22 +03:00
Michal Krol
c1f33097f4
util: Fix unpacking of R8G8Bx_SNORM format.
...
Apparently, we must always use integers to perform calculations,
otherwise the results won't match D3D's CxV8U8 definition.
2010-08-02 14:06:37 +02:00
Dave Airlie
4af5f11c32
r600g: add stencil op/func translation
2010-08-02 16:27:15 +10:00
Dave Airlie
3f4ec394b0
r600g: initial alpha test state
2010-08-02 16:27:15 +10:00
Dave Airlie
7bcd39ce50
r600g: add initial blend state.
...
migrates cb_cntl to be regenerated
2010-08-02 16:27:01 +10:00
Dave Airlie
01984cf34f
r600g: set correct tex coord type for rect textures.
2010-08-02 14:56:20 +10:00
Dave Airlie
919750a557
r600g: make r600_db_format static.
...
this isn't used anywhere else yet.
2010-08-02 14:31:49 +10:00
Dave Airlie
aef4500ca4
draw: fix warning in sse code.
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Not sure if this will actually fix the issue, but it fixes the warning.
2010-08-02 08:57:14 +10:00
Marek Olšák
a87cedbde0
r300g: fix microtiling on RS6xx
...
Getting tiling right has always been tricky.
There are so many subtle details...
2010-08-01 22:16:57 +02:00
Vinson Lee
9846b06271
mesa: Remove inclusion of compiler.h from mtypes.h.
...
mtypes.h does not use any symbols from compiler.h.
Also add the required headers for files that depended on symbols from
compiler.h but were indirectly including compiler.h through mtypes.h.
2010-07-31 23:04:41 -07:00
Vinson Lee
e7242b6e8a
mesa: Remove unnecessary header from mm.h.
2010-07-31 20:53:42 -07:00
Vinson Lee
ca2ceca5b1
mesa: Add headers containing sybmols used by mm.c.
2010-07-31 20:51:13 -07:00
Vinson Lee
1d74a1674c
r600g: Remove unnecessary header.
2010-07-31 19:23:14 -07:00
Vinson Lee
8b909144a1
mesa: Reduce header file inclusion in get.h.
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get.h only needs the GL headers.
2010-07-31 16:28:13 -07:00
Vinson Lee
9e75ac7d25
mesa: Include missing headers in vtxfmt.h.
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Include compiler.h for INLINE symbol.
Include mtypes.h for GLcontext symbol.
2010-07-31 16:15:08 -07:00
Vinson Lee
dda9b80d07
mesa: Include missing header in shared.h.
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Include mtypes.h for GLcontext symbol.
2010-07-31 16:13:05 -07:00
Vinson Lee
da93fba85d
mesa: Include missing header in restart.h.
2010-07-31 16:10:14 -07:00
Vinson Lee
e4ad42d421
mesa: Include missing headers in renderbuffer.h.
2010-07-31 15:45:40 -07:00
Vinson Lee
6d86b0116e
mesa: Include missing header in remap.h.
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Include compiler.h for INLINE symbol.
2010-07-31 15:39:35 -07:00
Vinson Lee
5fa1af0905
r600g: Remove unnecessary header.
2010-07-31 14:56:53 -07:00
Vinson Lee
245d5a8913
mesa: Remove unnecessary headers.
2010-07-31 14:37:32 -07:00
Vinson Lee
dba7875cda
swrast: Remove unnecessary headers.
2010-07-31 13:35:17 -07:00
Vinson Lee
db71bdc31c
egl: Fix '_eglAddAtExitCall' implicit declaration warning.
2010-07-31 13:28:32 -07:00
Chia-I Wu
6c7e0b95a4
egl: Add checks for EGL_MESA_screen_surface.
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This allows Mesa EGL to be compiled with eglext.h that does not define
EGL_MESA_screen_surface.
2010-07-31 17:49:32 +08:00