r300g: handle polygon offset correctly

https://bugs.freedesktop.org/show_bug.cgi?id=29372
This commit is contained in:
Marek Olšák
2010-08-03 14:15:24 +02:00
parent 9c6b5a4407
commit 57438adf32
+5 -5
View File
@@ -744,7 +744,7 @@ static void
r300_mark_fb_state_dirty(r300, R300_CHANGED_FB_STATE);
/* Polygon offset depends on the zbuffer bit depth. */
if (state->zsbuf && r300->polygon_offset_enabled) {
if (state->zsbuf) {
switch (util_format_get_blocksize(state->zsbuf->texture->format)) {
case 2:
zbuffer_bpp = 16;
@@ -756,7 +756,9 @@ static void
if (r300->zbuffer_bpp != zbuffer_bpp) {
r300->zbuffer_bpp = zbuffer_bpp;
r300->rs_state.dirty = TRUE;
if (r300->polygon_offset_enabled)
r300->rs_state.dirty = TRUE;
}
}
@@ -1095,9 +1097,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
}
if (rs) {
r300->polygon_offset_enabled = (rs->rs.offset_point ||
rs->rs.offset_line ||
rs->rs.offset_tri);
r300->polygon_offset_enabled = rs->polygon_offset_enable;
r300->sprite_coord_enable = rs->rs.sprite_coord_enable;
r300->two_sided_color = rs->rs.light_twoside;
} else {