We already collect enums in the ISA description XML. Export them for use in the
compiler backend, particularly the packing code.
Usually we'd use Mako for templating. In this case, the script is so trivial a
template engine didn't seem worth it. (The obvious version with Mako was about
10 lines longer than just prints and f-strings used here.)
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Suggested-by: Icecream95 <ixn@disroot.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15223>
If there are modifiers only used by pseudo instructions, not the real
instructions, bi_packer can get out-of-sync with bi_opcodes, causing
hard-to-debug issues. Do the stupid-simple thing to ensure this doesn't happen.
This may be a temporary issue, depending whether ISA.xml and the IR get split
out for better Valhall support.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15223>
NIR load_consts/inputs tend to happen together at the top of the program.
In the TGSI backend the loads got emitted at use time, while the NIR
backend was emitting the loads at load intrinsic time. By sinking the
intrinsics, we can greatly reduce register pressure.
nv92 NIR results:
total local in shared programs: 2024 -> 2020 (-0.20%)
local in affected programs: 4 -> 0
total gpr in shared programs: 790424 -> 735455 (-6.95%)
gpr in affected programs: 215968 -> 160999 (-25.45%)
total instructions in shared programs: 6058339 -> 6051208 (-0.12%)
instructions in affected programs: 410795 -> 403664 (-1.74%)
total bytes in shared programs: 41820104 -> 41660304 (-0.38%)
bytes in affected programs: 7147296 -> 6987496 (-2.24%)
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15542>
Fix 'error C4576: a parenthesized type followed by an initializer
list is a non-standard explicit type conversion syntax' errors by
declaring an actual variable and returning it in
vk_image_view_subresource_range().
All those MSVC/c++ related-constraints are quite annoying to be honest,
but it looks like the D3D12 headers have been updated to plain C
recently, which will allow us to write the driver in C, and hopefully
get all this sort of issues behind us.
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14766>
Implements vkCreateSampler and vkDestroySampler APIs.
Also fixes maxSamplerLodBias value from 15.0f to 16.0f
as it's the max supported by our hardware.
Also changing maxSamplerAnisotropy from 16.0f to 1.0f to
temporarily disable anisotropy as we are missing software
support for it.
Signed-off-by: Rajnesh Kanwal <rajnesh.kanwal@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15557>
the previous method of using affected_states to trigger constant updates
was ineffectual in the scenario where a ubo pointsize was needed on
the first time a non-precompiled shader was used after being the not-last
vertex stage:
* have vs+gs -> gs precompiles with pointsize lowering -> gs constants get updated
* remove gs -> vs was precompiled without pointsize lowering -> vs constants broken
now just do a quick check as in st_atom_shader.c and set the flag manually to
ensure the update is done correctly every time
cc: mesa-stable
fixes#6207
fixes (radv):
KHR-GL46.texture_cube_map_array.image_op_fragment_sh
KHR-GL46.texture_cube_map_array.sampling
KHR-GL46.texture_cube_map_array.texture_size_fragment_sh
KHR-GL46.constant_expressions*
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15570>
Freedreno will check if the virtgpu supports the pass-thru context, and
if not will bail, falling back to virgl.
TODO this requires that virgl is also enabled in the mesa build, even if
it is not needed.. maybe there is a better way to handle this?
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14900>
Add a new backend to enable using native driver in a VM guest, via a new
virtgpu context type which (indirectly) makes host kernel interface
available in guest and handles the details of mapping buffers to guest,
etc.
Note that fence-fd's are currently a bit awkward, in that they get
signaled by the guest kernel driver (drm/virtio) once virglrenderer in
the host has processed the execbuf, not when host kernel has signaled
the submit fence. For passing buffers to the host (virtio-wl) the egl
context in virglrenderer is used to create a fence on the host side.
But use of out-fence-fd's in guest could have slightly unexpected
results. For this reason we limit all submitqueues to default priority
(so they cannot be preepmted by host egl context). AFAICT virgl and
venus have a similar problem, which will eventually be solveable once we
have RESOURCE_CREATE_SYNC.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14900>
We are going to want basically the identical thing, other than
flush_submit_list, for virtio backend. Now that we've moved various
other dependencies into the base classes, extract out an abstract base
class for submit/ringbuffer.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14900>