We did support single value operand equations, but not single variable
operand ones. In particular we were failing on "$Sampler0Bottleneck".
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
The perf infrastructure needs to identify specific platforms, not just
generations.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
and pass the ccs isl surface to blorp instead of creating a
copy.
v2 (Jason): Explain ccs change and use better assert checking
isl_surf_get_mcs_surf()
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
v2 (Jason): Drop unused argument in intel_alloc_aux_buffer() and
move assignment of "buf->surf" in intel_alloc_aux_buffer()
into this patch.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
v2 (Nanley): Minify depth in case of 3D surface. Also moved to
.c file to get minify() without additional
header inclusions
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
On gen < 6 one doesn't have level or layer specifiers available
for render and depth targets. In order to support rendering to
specific level/layer, driver needs to manually offset the surface
to the desired slice.
There are, however, alignment restrictions to respect as well and
in come cases the only option is to use temporary single slice
surface which driver copies after rendering to the full miptree.
Current alignment workaround introduces new texture images which
are added to the parent texture object. Texture validation later
on copies the additional levels back to the surface that contains
the full mipmap.
This only works for non-arrayed surfaces and driver currently
creates new arrayed images in vain - individual layers within the
newly created are still unaligned the same as before.
This patch drops this mechanism and instead attaches single
temporary slice into the render buffer. This gets immediately
copied back to the mipmapped and/or arrayed surface just after
the render is done.
Sitting on top of earlier series cleaning up the depth buffer
state, this patch additionally fixes the following piglit tests:
arb_framebuffer_object.fbo-generatemipmap-cubemap.g965m64
arb_texture_cube_map.copyteximage cube.g965m64
arb_texture_cube_map.copyteximage cube.ilkm64
arb_pixel_buffer_object.texsubimage array pbo.g965m64
ext_framebuffer_object.fbo-cubemap.g965m64
ext_texture_array.copyteximage 1d_array.g45m64
ext_texture_array.copyteximage 1d_array.g965m64
ext_texture_array.copyteximage 1d_array.ilkm64
ext_texture_array.copyteximage 2d_array.g45m64
ext_texture_array.copyteximage 2d_array.g965m64
ext_texture_array.copyteximage 2d_array.ilkm64
ext_texture_array.fbo-array.g965m64
ext_texture_array.fbo-generatemipmap-array.g965m64
ext_texture_array.gen-mipmap.g965m64
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
If you want to keep it for your driver, please raise your hand.
The prefix will probably have to be added into the driver instead of here.
I cringe when I look at my long renderer string:
Gallium 0.4 on AMD Radeon R9 Fury Series (DRM 3.17.0 / 4.11.0-staging-01277-gab25a9e, LLVM 5.0.0)
I'm sincerely sorry for all apps that detect Mesa by expecting "Gallium"
in the string.
Reviewed-by: Eric Anholt <eric@anholt.net>
The current implementation assumed that these were replaced in GLSL >= 4.10
by gl_Max{Vertex,Fragment}UniformVectors, however this is not true: both
built-ins should be produced from GLSL 4.10 onwards.
This was raised by new CTS tests that are in development.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
st/mesa creates a surface that reinterprets the compressed blocks as
RGBA16UI or RGBA32UI. We have to adjust width0 & height0 accordingly to
avoid out-of-bounds memory accesses by CB.
Cc: 17.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
The very last entry in the sid_strings_offsets table ended up missing,
leading to out-of-bounds reads and potential crashes.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>