st/mesa: don't update MSAA states for GL_FRAMEBUFFER_SRGB

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák
2017-06-09 20:55:01 +02:00
parent 6a7c5257ca
commit 61dc2c964e
+1 -1
View File
@@ -520,7 +520,7 @@ static void st_init_driver_flags(struct st_context *st)
f->NewShaderStorageBuffer = ST_NEW_STORAGE_BUFFER;
f->NewImageUnits = ST_NEW_IMAGE_UNITS;
f->NewWindowRectangles = ST_NEW_WINDOW_RECTANGLES;
f->NewFramebufferSRGB = ST_NEW_FRAMEBUFFER;
f->NewFramebufferSRGB = ST_NEW_FB_STATE;
f->NewScissorRect = ST_NEW_SCISSOR;
f->NewScissorTest = ST_NEW_SCISSOR | ST_NEW_RASTERIZER;
}