this draw mode in particular requires driver-specific conversions
for queries (e.g., number of vertices), so pass that info through
the only limitation is that it doesn't work for dlists,
but I have yet to see a real use case of a statistics query being used with dlists
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15326>
On mips64, the compiler does not allow use of non-zero argument with
__builtin_frame_address(). However, the returned frame address is only
used when PIPE_ARCH_X86 is defined. The compile error can be avoided
by making #ifdef PIPE_ARCH_X86 cover the getting of frame address too.
The argument checking of __builtin_frame_address() has been present
as a debug assert in clang 8. In clang 10, there is a proper runtime
check for the argument. This is why the build has not failed before.
Fixes: dc94a0506f ("gallium: Do not add -Wframe-address option for gcc <= 4.4.")
from Visa Hankala
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6511>
Make this build on clang architectures that don't have 64-bit atomic
instructions. Clang doesn't allow redeclaration (and therefore
redefinition) of the __sync_* builtins. Use #pragma redefine_extname
to work around that restriction. Clang also turns __sync_add_and_fetch
into __sync_fetch_and_add (and __sync_sub_and_fetch into
__sync_fetch_and_sub) in certain cases, so provide these functions as
well.
Fixes: a6a38a038b ("util/u_atomic: provide 64bit atomics where they're missing")
patch from Mark Kettenis
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6511>
Correct type for sysctl argument to fix the build.
../src/util/u_cpu_detect.c:631:29: error: incompatible pointer types passing 'int *' to parameter of type 'size_t *' (aka 'unsigned long *') [-Werror,-Wincompatible-pointer-types]
sysctl(mib, 2, &ncpu, &len, NULL, 0);
^~~~
Fixes: 5623c75e40 ("util: Fix setting nr_cpus on some BSD variants")
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13448>
move include so va_list will be picked up via stdarg.h
In file included from ../src/util/u_printf.cpp:24:
../src/util/u_printf.h:43:41: error: unknown type name 'va_list'; did you mean '__va_list'?
size_t u_printf_length(const char *fmt, va_list untouched_args);
^~~~~~~
__va_list
/usr/include/machine/_types.h:126:27: note: '__va_list' declared here
typedef __builtin_va_list __va_list;
^
and add includes to u_printf.h as suggested by Ilia Mirkin
stdarg.h for va_list and stddef.h for size_t
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13448>
Because we have to maintain two different packages of Mesa, one
specific to RADV and another one for RadeonSI and such, it's a bit
annoying to have to synchronize the drirc entries. Currently, only our
Mesa package installs 00-mesa-defaults.conf which means we have to
backport the drirc RADV changes.
This splits 00-mesa-defaults.conf in two to move the drirc RADV entries
to src/amd/vulkan/00-radv-defaults.conf. Meson will install the file
only if RADV is built.
There is still a caveat for common drirc workarounds like for WSI but
they are rare enough and we could still duplicate them if needed.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15152>
DRI3 window back buffer is a client resource, so it's destroyed
when context switch drawable for native window.
But some application like Abaqus may leave a dirty back buffer
and reuse it when switch back. So add a driconf option for these
kind of app to keep the entire GLX drawable for native window.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14926>
many times it will be the case that an allocation for a block of data
needs to be done in one alloc() call such that the members of a struct as well
as some extra trailing data are all in the same allocation like
```
struct Test {
unsigned a[4];
unsigned c;
};
unsigned *b; //ptr to uint[8]
```
should be allocated as a single block of (13 * sizeof(unsigned)) memory using
C pointer offsets to allocate the memory as
```
| Test | b |
```
with something like
```
struct Test *t = malloc(sizeof(struct Test) + (8 * sizeof(unsigned)));
```
and then set `b` with
```
t->b = ((uint8_t*)t) + sizeof(struct Test);
```
this is annoying, awful to read, and (at least for dum-dums like me) prone to errors,
however, so having some utility functions which can deliver the same
functionality with better readability helps out this case by transforming it to
```
unsigned *b;
void **ptrs[] = {(void*)&b};
size_t sizes[] = {8 * sizeof(unsigned));
struct Test *t = ptralloc(sizeof(struct Test), 1, sizes, ptrs);
```
where `b` is now set to the appropriate offset in memory
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13678>
This updates many places where 0 is used as NULL pointer.
There are a few warnings left when I build the default
configuration but they either relate to code
outside of mesa or where "None" is used instead.
Found with static analysis (smatch)
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12174>
By putting vertex store and indices all in one buffer the larger part
of the shared buffer might actually only be vertex data we are not
interested in. Hence only map the part of the buffer that contains the
index data for the currently active draw command.
This helps drivers where a mapping operation is expensive, like e.g. virgl.
v2: - add comment about ranged buffer mapping (Pierre-Eric)
- keep passing direct_draws[i].start to direct_draw_func, it looks
like the "start" parameter is properly set in
util_prim_restart_convert_to_direct
v3: Fix ws error (Mike)
Related: #5825
Fixes: f9d12bf50e
vbo/dlist: use a single buffer object
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14423>
Since this graph is actually not oriented, its adjacency matrix can be
represented using less than half bits required by full adjacency matrix.
It reduces memory consumption and number of cache misses. It also simplifies
logic of growing this matrix - no need to touch adjacency bits for previously
allocated number of nodes.
Move adjacency bits from nodes to graph to reduce the number of allocations.
No changes to shader-db.
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Kostiantyn Lazukin <kostiantyn.lazukin@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14189>