Daniel Vetter
df8d26ec09
i915g: add a few more render target formats
...
Snatched from xvmc.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch >
2011-06-13 23:05:43 +02:00
Brian Paul
755f2e2ae5
mesa: move texrender.c to swrast
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This stuff is really for software rendering, it's not core Mesa.
A small step toward pushing the FetchTexel() stuff down into swrast.
Reviewed-by: Eric Anholt <eric@anholt.net >
2011-06-13 13:45:39 -06:00
Brian Paul
8852e35e29
vbo: minor simplification in print_draw_arrays() debug function
2011-06-13 13:45:39 -06:00
Brian Paul
e6e1864f1c
mesa: move invariant code out of loop in get_tex_rgba()
2011-06-13 13:45:39 -06:00
Mathias Fröhlich
2f0b44f981
r600g: Put shaders into immutable buffers.
...
Put the shader programs into an immutable buffer object.
Also make sure that those object can be taken from the user
space buffer object pool.
2011-06-13 11:33:20 -04:00
Mathias Fröhlich
b0f1767d77
r600g: Allow VRAM for the initial domain for every buffer binding.
2011-06-13 11:33:14 -04:00
Mathias Fröhlich
e1f88016ec
r600g: Set the domains value also for recycled buffer objects.
2011-06-13 11:31:55 -04:00
Mathias Fröhlich
e2529442e6
r600g: Fix typo.
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Fix an obvious typo in the yet unused part of the shader setup.
2011-06-13 11:31:13 -04:00
Pierre-Eric Pelloux-Prayer
92563476e4
r600g: remove useless call to u_upload_flush
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No regressions found with :
- piglit (quick.tests)
- Unigine Heaven
- Lightsmark
- openarena
- Imprudence (Second Life fork)
agd5f Note: this patch was previously reverted due to piglit
regressions, but I'm not able to reproduce them here.
See this bug:
https://bugs.freedesktop.org/show_bug.cgi?id=34008
and discussion:
http://lists.freedesktop.org/archives/dri-devel/2011-June/011996.html
Signed-off-by: Alex Deucher <alexdeucher@gmail.com >
2011-06-13 11:26:54 -04:00
Marek Olšák
317247390a
st/mesa: rebind vertex arrays if _NEW_BUFFER_OBJECT is dirty
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This fixes piglit/vbo-bufferdata. It's a regression in 7.11.
Reviewed-by: Brian Paul <brianp@vmware.com >
2011-06-13 17:03:56 +02:00
Pierre-Eric Pelloux-Prayer
b19d86701e
r600g: fixed bo memory leak issue
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pipe_resource_reference call was miossing, thus creating massive memory under certain conditions.
Fix : https://bugs.freedesktop.org/show_bug.cgi?id=37168
2011-06-13 10:47:07 -04:00
Chia-I Wu
77b7e1b58f
mapi: declare x86_entry_start/end static
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x86_entry_start and x86_entry_end are defined by the inline assembly.
Declaring them static saves one instruction in entry_get_public.
2011-06-13 12:19:47 +08:00
Benjamin Franzke
3e1caf5d26
mapi: Fix tls with shared/es-glapi on x86-64
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x86_64_entry_start needs to be declared static in the C code,
in order to have the correct address in entry_get_public
(seems not to be needed on x86).
The compiler needs to lookup a local not a global object.
Otherwise addresses needed for _glapi_proc_address will be computed
from some random offset (0x6400229a61058b48 in my case).
2011-06-13 12:19:47 +08:00
Chia-I Wu
982cb36584
wayland-drm: remove depend on "make clean"
2011-06-13 12:19:47 +08:00
Chia-I Wu
77e031a1c4
egl_dri2: try swrastg_dri if swrast_dri fails
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Per libGL.
2011-06-13 12:19:39 +08:00
Chia-I Wu
cf69eeacc6
egl_dri2: add dri2_load_driver_swrast
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Refactor dri2_load_driver and add dri2_load_driver_swrast for loading
swrast DRI driver.
2011-06-13 11:11:43 +08:00
Benjamin Franzke
16e30276e8
egl_dri2: Compare configs before matching them
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This compares attribs like buffer size, and will prevent merging
unequal configs because of match criterion is e.g. ATLEAST.
2011-06-12 08:56:35 -04:00
Benjamin Franzke
a23bf646bd
st/eglwayland: Add support for EGL_DEFAULT_DISPLAY
2011-06-12 08:56:35 -04:00
Benjamin Franzke
b8325fd255
egl_dri2/wayland: Add support for EGL_DEFAULT_DISPLAY
2011-06-12 08:56:35 -04:00
Jeremy Huddleston
9a00dd9746
apple: Request OpenGL 3.2 from OpenGL.framework if available
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Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com >
2011-06-11 23:43:38 -07:00
Jeremy Huddleston
df1dacf093
apple: Store the CGL API version number for future reference
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Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com >
2011-06-11 23:43:03 -07:00
Jeremy Huddleston
02b6e97c75
apple: Use a struct glx_config * rather than a void * in apple_visual_create_pfobj
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Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com >
2011-06-11 22:54:59 -07:00
Jeremy Huddleston
f35913b96e
apple: Use _glapi_create_table_from_handle to initialize our dispatch table
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Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com >
2011-06-11 21:55:01 -07:00
Jeremy Huddleston
85937f4c0d
glapi: Add API that can create a _glapi_table from a dlfcn handle
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Example usage:
void *handle = dlopen(opengl_library_path, RTLD_LOCAL);
struct _glapi_table *disp = _glapi_create_table_from_handle(handle, "gl");
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com >
2011-06-11 21:55:01 -07:00
Marek Olšák
837dc61011
r300g: max_anisotropy of 1 is not anisotropic filtering
2011-06-11 23:03:20 +02:00
Daniel Vetter
219150433a
i915g: implement fence signalling
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v2: Incorporated feedback from Jakob Bornecrantz.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch >
2011-06-11 17:11:26 +02:00
Eric Anholt
4176025d46
i965: Add support for GL_FIXED vertex attributes.
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This sadly requires work in the VS to rescale them, because the
hardware doesn't support this format natively.
Fixes arb_es2_compatibility-fixed-type and gtf/fixed_data_type.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com >
2011-06-10 13:17:10 -07:00
Eric Anholt
20f087863d
glsl: Fix incorrect optimization of instructions before discard statements.
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The function was named "find_unconditional_discard", but didn't
actually check that the discard statement found was unconditional.
Fixes piglit glsl-fs-discard-04.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org >
2011-06-10 13:17:01 -07:00
Eugeni Dodonov
23ef4a6063
Fix format not a string literal error with -Werror=format-security
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A trivial fix for error: format not a string literal and no format
arguments with compiling with -Werror=format-security flags.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org >
2011-06-10 12:20:07 -07:00
Chad Versace
97d230b0bc
i965/brw: Fix emit_depthbuffer() when packed depth/stencil texture is attached
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If either depth or stencil buffer has packed depth/stencil format, then do
not use separate stencil.
Before this commit, emit_depthbuffer() incorrectly assumed that the
texture's stencil renderbuffer wrapper was a *separate* stencil buffer,
because the depth and stencil renderbuffer wrappers are distinct for
depth/stencil textures (that is, depth_irb != stencil_irb).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38134
Signed-off-by: Chad Versace <chad@chad-versace.us >
2011-06-10 10:37:30 -07:00
Alex Deucher
eca3e910ed
r600g: VGT_PRIMITIVE_TYPE is special
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It's a special reg and does not require a flush like
the other CONFIG regs.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com >
2011-06-09 16:54:23 -04:00
Alex Deucher
8681ebcf7f
r600g: Handle CONFIG regs properly
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CONFIG regs (byte offsets 0x8000-0xac00) are single state and the pipeline
must be flushed and hw idle when they are changed. Border color regs
are in the CONFIG range and this is why a flush is required when changing
them. CONTEXT regs (byte offset 0x28000+) are multi-state and those do
not require flushes when changing them.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com >
2011-06-09 16:26:50 -04:00
Eric Anholt
6861a70177
i965/gen6: Add support for gl_PointCoord.
...
This is just like PointSprite overrides, but it's always on for that
attribute.
Fixes glsl-fs-pointcoord, gtf/point_sprites.
Acked-by: Kenneth Graunke <kenneth@whitecape.org >
2011-06-09 08:41:54 -07:00
Eric Anholt
f304bb8a5d
i965/gen6: Fix point sprite texture coordinate overrides.
...
We were assuming that the input attribute n to the FS was
FRAG_ATTRIB_TEXn, which happened to be true often enough for our
testcases.
Acked-by: Kenneth Graunke <kenneth@whitecape.org >
2011-06-09 08:41:51 -07:00
Eric Anholt
e7280b16d6
i965/gen6: Refactor SF setup a bit to handle overrides in one place.
...
Acked-by: Kenneth Graunke <kenneth@whitecape.org >
2011-06-09 08:41:45 -07:00
Marek Olšák
da8b4c0798
r300g: fix texturing with non-3D textures and wrap R mode set to sample border
...
If the wrap R (3rd) mode is set to CLAMP or CLAMP_TO_BORDER and the texture
isn't 3D, r300 always samples the border color regardless of texture
coordinates.
I HATE THIS HARDWARE.
NOTE: This is a candidate for the 7.10 branch.
2011-06-09 04:19:03 +02:00
Marek Olšák
466ce95ddf
r300g: don't enable aniso with nearest filtering
2011-06-09 04:19:03 +02:00
Dave Airlie
04554c7d3a
r600g: adjust vs/ps gprs on r600/r700 cards when needed.
...
Ideally we'd have a compiler and register spilling and all that
but this is good enough for now to avoid the gpu hang in piglit,
glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined
on r600/r700 cards.
based on r600c patch
Andre Maasikas <amaasikas@gmail.com >
r600c: bump sq gpr resources if a shader needs more than default
Signed-off-by: Dave Airlie <airlied@redhat.com >
2011-06-09 11:25:02 +10:00
Marek Olšák
d56fe67c62
r600g: remove unused variable
2011-06-09 01:34:24 +02:00
Marek Olšák
578d4539ba
r300g: fix draw_vbo splitting on r3xx-r4xx
...
NOTE: This is a candidate for the 7.10 branch.
2011-06-09 01:25:52 +02:00
Marek Olšák
f48412c39f
r300g: make translate_primitive table-driven
2011-06-09 01:25:52 +02:00
Roland Scheidegger
d302804deb
util: fix strict aliasing issues in u_format_r11g11b10f.h
2011-06-09 01:14:51 +02:00
Roland Scheidegger
c1090f3019
mesa: get rid of homegrown logbase2 implementation in drivers
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Some of the logbase2 functions did just the same as _mesa_logbase2,
though they were taking signed numbers (but it shouldn't matter for them).
2011-06-09 01:14:51 +02:00
Roland Scheidegger
da009212fe
mesa: fix gcc version check for _mesa_bitcount
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The version check was bogus, and only inside a non-gcc block anyway.
2011-06-09 01:14:50 +02:00
Roland Scheidegger
b537f54b3a
mesa: use __builtin_clz for logbase2 when available
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Also rename to _mesa_logbase2 and move to imports.h to keep the ugly
ifdef GNUC stuff outside other files (also to allow reuse).
2011-06-09 01:14:50 +02:00
Roland Scheidegger
b3d5822e93
util: add gcc version check for builtins
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Looks like only next_power_of_two, logbase2 and bitcount use builtins
requiring gcc 3.4, so maybe everything else compiles with older gcc.
2011-06-09 01:14:50 +02:00
Benjamin Bellec
894db40f12
util: better logbase2/next_power_of_two implementations
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Use __builtin_clz when available for logbase/next_power_of_two,
and replace next_power_of_two with faster implementation otherwise.
2011-06-09 01:14:50 +02:00
José Fonseca
9f865646f1
glx/xlib: Handle glXCreateContextAttribsARB in glXGetProcAddress.
2011-06-08 22:53:27 +01:00
Kenneth Graunke
4ef8464068
i965/gen7: Call gen7_create_constant_surface instead of brw_[...].
...
Fixes 17 piglit tests:
- glsl-vs-arrays-3
- glsl-vs-texturematrix-2
- glsl-vs-uniform-array-2
- arl
- nv-arl
- nv-init-zero-addr
- vp-address-01
- vp-arl-constant-array
- vp-arl-constant-array-huge
- vp-arl-constant-array-huge-offset
- vp-arl-constant-array-huge-offset-neg
- vp-arl-constant-array-huge-relative-offset
- vp-arl-constant-array-huge-varying
- vp-arl-env-array
- vp-arl-local-array
- vp-arl-neg-array
- vp-arl-neg-array-2
Fixes 4 glean tests:
- glsl1-constant array of vec4 with variable indexing, vertex shader
- glsl1-constant array with variable indexing, vertex shader
- glsl1-constant array with variable indexing, vertex shader (2)
- vp1-ARL test
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org >
Reviewed-by: Eric Anholt <eric@anholt.net >
2011-06-08 14:51:11 -07:00
Kenneth Graunke
acf82657f4
i965/gen7: Enable SIMD16 fragment shader dispatch.
...
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org >
Reviewed-by: Eric Anholt <eric@anholt.net >
2011-06-08 14:51:11 -07:00