Previously, most piglit GL manual runs on a5xx would get a bunch of
failures in random tests around the same time in the run, with a
characteristic OUT_OF_MEMORY in the logs. With this, that instability
seems to have gone away.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12224>
This is supposed to be set when that stage needs the PrimID sysval
preloaded, except for the VS which doesn't have this bit and instead
infers it from the HS or GS bit (depending on whether tess/GS is
enabled). Therefore for HS, GS, and DS we should set it whenever the
corresponding sysval is there. This includes adding a missing
PC_HS_OUT_CNTL, which I confirmed is set when the HS reads PrimID from
the VS. Note that the DS sysval is currently always enabled whenever
there's a GS, if we were to fix that then we should also change the
logic here.
This doesn't fix anything that I know of, but aligns us more with what
the blob does.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12166>
The previous handling conflated RelPatchID and PrimID, which would
result in incorrect gl_PrimitiveID when doing draw splitting and didn't
work with PrimID passthrough which fills the VPC slot with the "correct"
PrimID value from the tess factor BO which we left 0. Replace PrimID in
the tess lowering pass with a new RelPatchID sysval, and relace PrimID
with RelPatchID in the VS input code in turnip/freedreno at the same
time so that there is no net change in the tess lowering code. However,
now we have to add new mechanisms for getting the user-level PrimID:
- In the TCS it comes from the VS, just like gl_PrimitiveIDIn in the GS.
This means we have to add another register to our VS->TCS ABI. I
decided to put PrimID in r0.z, after the TCS header and RelPatchID,
because it might not be read in the TCS.
- If any stage after the TCS uses PrimID, the TCS stores it in the first
dword of the tess factor BO, and it is read by the fixed-function
tessellator and accessed in the TES via the newly-uncovered DSPRIMID
field. If we have tess and GS, the TES passes this value through to
the GS in the same way as the VS does. PrimID passthrough for reading
it in the FS when there's tess but no GS also "just works" once we
start storing it in the TCS. In particular this fixes
dEQP-VK.pipeline.misc.primitive_id_from_tess which tests exactly that.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12166>
DSPATCHID and HSPATCHID, which we mapped gl_PrimitiveID to, are actually
relative to the current subdraw. Subdraws aren't supported yet by turnip
but they are by freedreno for indirect draws.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12166>
It was added to make sure every pipeline for a merge request has at
least one job which passes (otherwise it's not possible to merge the
MR). Now the "sanity" job always exists in such pipelines, so this
isn't needed anymore.
Fixes: 4c41d1900e "ci: Add jobs running ci-fairy checks"
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12198>
Rather surprisingly, the value stored in the NumVectors field of the
DXIL PSV header isn't the number of vectors, but rather the *maximum*
vector used.
This makes a difference when we're not writing to the first element of
an array, where we would previously generate a validation error.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12197>
Use Piglit's replay profile to measure and store the time that frames
take to render in the GPU.
This job won't run automatically in regular pipelines, but will be
triggered automatically by a script for every successful pre-merge
pipeline.
This is because we want to generate performance data for every relevant
commit merged in main, but we don't want to keep a device busy during
the pre-merge run.
Signed-off-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12185>
Navi 10 can hang when an NGG workgroup has no output,
so we work around that by always exporting a single zero-area
triangle with a single vertex that has all-NaN coordinates.
Thus far, we only employed this for NGG GS, because on all
other stages, the output can't be empty.
However, with NGG culling, the output can be empty, so let's
apply the same workaround there too.
Cc: mesa-stable
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12169>
When a vertex program is translated to nir, it uses
nir_to_tgsi_compile_options for drivers with only nir-to-tgsi based
NIR support. But this compile option might not be the same as the NIR
compile option from llvmpipe, hence when the nir shader is bound
to the draw module, it hits an assertion in do_alu_action() when
encounters nir_op_fdot3.
With this patch, draw will take the nir-to-tgsi path if preferred IR
from the driver is TGSI.
Fixes assert running Maya on SVGA device.
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12176>
Many places need to know the maximum or minimum possible value for a
given size integer... so everyone just open-codes their favorite
version. There is some potential to hit either undefined or
implementation-defined behavior, so having one version that Just Works
seems beneficial.
v2: Fix copy-and-pasted bug (INT64_MAX instead of INT64_MIN) in
u_intmin. Noticed by CI. Lol. Rename functions
`s/u_(uint|int)(min|max)/u_\1N_\2/g`. Suggested by Jason. Add some
unit tests that would have caught the copy-and-paste bug before wasting
CI time. Change the implementation of u_intN_min to use the same
pattern as stdint.h. This avoids the integer division. Noticed by
Jason.
v3: Add changes to convert_clear_color
(src/gallium/drivers/iris/iris_clear.c). Suggested by Nanley.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12177>