Commit Graph

12659 Commits

Author SHA1 Message Date
José Fonseca c989209b6a Cover state tracker and winsys driver. Tweak parameters. 2007-12-09 12:04:36 +11:00
Michel Dänzer 72513ae3a7 Move dimensions from struct pipe_region to struct pipe_surface. 2007-12-09 12:04:36 +11:00
Ben Skeggs 47b418b8fa nv50: 3d driver skeleton 2007-12-05 14:01:01 +11:00
Ben Skeggs 97f8c39d91 nouveau: g8x winsys support, yay softpipe! 2007-12-05 11:57:50 +11:00
Ben Skeggs 042b7dfd0e nv40: fix build after gallium changes 2007-11-25 13:05:56 +11:00
Ben Skeggs 2bd97ca942 Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1 2007-11-25 13:00:15 +11:00
Ben Skeggs 2a2756a019 nv40: be more flexible with render target setup 2007-11-25 12:39:32 +11:00
Ben Skeggs b8c5419faf nv40: remove unused stuff 2007-11-25 12:06:42 +11:00
Ben Skeggs 25acd4eba0 nv40: point sprites 2007-11-25 12:02:12 +11:00
Ben Skeggs 8b1c8f5e75 nv40: fp arbitrary swizzling/negation
Pretty bad implementation, goal was to get glBitmap working.
2007-11-25 11:25:32 +11:00
Michal Krol 7043db677f Cleanup PIPE_FORMAT names.
Add a function that builds a display name of a given format token.
2007-11-24 16:02:31 +00:00
Michal Krol b3dee0185e gallium: remove sp_headers.h references. 2007-11-23 13:48:12 +00:00
Michal Krol abd5e8e41d gallium: reorg tgsi directories. 2007-11-23 13:28:16 +00:00
Michal Krol 44519be0f5 gallium: back out winsys interface changes 2007-11-23 13:27:20 +00:00
Ben Skeggs 558f3abb49 nv40: support for keeping multiple vtxprogs on the hw at the same time. 2007-11-23 18:54:19 +11:00
José Fonseca 9924f208cf Use the new vertex buffer draw stage. 2007-11-22 11:57:31 +00:00
José Fonseca 1a8daf0627 New vertex buffer stage. 2007-11-22 11:46:32 +00:00
José Fonseca 45f658f172 Fix build. 2007-11-22 11:44:13 +00:00
José Fonseca 369ff9786d The right include was mtypes.h. 2007-11-22 11:44:00 +00:00
José Fonseca c584142543 Fix build errors. 2007-11-22 11:43:58 +00:00
Michal 0e31e24659 Fix compatibility issues between gcc and msvc. 2007-11-22 11:43:04 +00:00
Michal 5961732c1b Make it compile under Win32. 2007-11-22 11:18:02 +00:00
José Fonseca 4541ee5343 Remove fences from the i915simple winsys interface.
Fences will be part of the pipe winsys interface, so remove this to avoid
merge conflicts later on.

This reverts commit ca7f68a7cf.
This reverts commit dec60d33b2.
This reverts commit 90dd0cb822.
2007-11-22 10:56:09 +00:00
Brian 2112191d45 more simplification, clean-up in draw_set_vertex_info() 2007-11-21 16:03:16 -07:00
Brian 9f0b5bba70 Replace draw_set_vertex_attributes() with simpler draw_set_vertex_info().
Just pass in the vertex_info object and make a copy of it.
2007-11-21 16:00:57 -07:00
Brian fbe68bf6b2 Simplify draw module's vertex_info.
No longer store the vertex header and clip pos info in the draw module's
vertex_info.  The vertex_info just describes the data[] elements.
This simplifies the code in several places.
2007-11-21 15:40:20 -07:00
Ben Skeggs dd1500b8b4 nouveau: wait for sync after m2mf also, to be thourough.
These will all go away at some point I promise, want to rule out sync issues
while I bash nv40 into shape.
2007-11-21 19:21:34 +11:00
Ben Skeggs ff7edad077 nv40: Better teximage layout, probably not 100% correct still.
Gallium represents image layout by saying that each mipmap level has a number
of "face" images within it.  However, nv40 represents them as "faces" that
have a number of mipmap levels.  I'm not sure if the gallium representation
allows this, but I've made an attempt to match it as closely as possible.

CUBE/3D textures with mipmaps are probably broken, but untested currently.
2007-11-21 19:20:38 +11:00
Ben Skeggs af1a388939 Merge branch 'upstream-gallium-0.1' into darktama-gallium-0.1 2007-11-21 15:38:28 +11:00
Brian 5a6017d496 add PIPE_FORMAT_Z24_S8 support to softpipe patsh 2007-11-20 08:36:06 -07:00
Brian 0191570f02 initial support for PIPE_FORMAT_Z24_S8 2007-11-20 08:30:10 -07:00
Ben Skeggs 0655cdcf48 nv40: force reupload of all consts on vtxprog change 2007-11-20 22:34:55 +11:00
Ben Skeggs 0d0349faff nouveau: temporary workaround for dodgy buffer code 2007-11-20 22:09:56 +11:00
Ben Skeggs b9b5f4b3c1 nv40: "rect" textures, anisotropic filtering 2007-11-20 21:13:33 +11:00
Ben Skeggs 30837fd24f nv40: fix a couple of typos 2007-11-20 20:56:47 +11:00
Ben Skeggs f01e305e98 nv40: use native Z24_S8 format for zeta buffer 2007-11-20 19:10:58 +11:00
Ben Skeggs 85d626508a Add support for Z24_S8 to GL state tracker. 2007-11-20 19:09:47 +11:00
Ben Skeggs 04fcee96b1 nv40: track pipe const id 2007-11-20 19:08:33 +11:00
Ben Skeggs b4c813313a nv40: remove use of temps for KILP, implement KIL 2007-11-20 15:34:26 +11:00
Ben Skeggs 060127af38 nouveau: update to latest header 2007-11-20 13:22:11 +11:00
Brian c4f9fbb57f optimize earlyz_quad(), add comments, remove unneeded #includes 2007-11-19 18:16:07 -07:00
Brian 0204cbb4f1 optimize linear_interpolation(), perspective_interpolation() functions 2007-11-19 18:15:21 -07:00
Michal Krol 7f718f0476 Implement early depth test.
Early depth test is enabled when depth test is enabled and
alpha test is disabled and fragment shader does not write
depth.
The early-z is implemented by moving the depth test stage
just before the fragment shader stage and prepending it
with an earlyz stage, introduced with this commit.
The earlyz stage prepares the quad->outputs.depth for
the following depth test stage by interpolating Z position,
just as the fragment shader would do.
2007-11-18 18:20:20 +00:00
Ben Skeggs c7c6253169 nouveau: m2mf fallback path for region copies. 2007-11-18 23:08:33 +11:00
Ben Skeggs f940603037 nv40: fix thinko == fix 3d textures 2007-11-18 22:12:50 +11:00
Ben Skeggs a1d622190f nv40: support TXP again 2007-11-18 21:47:18 +11:00
Ben Skeggs 3ab26c864c nv40: some very rough guesses for get_paramf() 2007-11-18 17:59:45 +11:00
Ben Skeggs bc449c28c6 nouveau: oops, when'd that disappear.. 2007-11-18 17:49:30 +11:00
Ben Skeggs 2f33b5b56e nouveau: Very rough cut at gallium winsys + nv40 pipe driver. 2007-11-18 17:34:06 +11:00
José Fonseca ca7f68a7cf Fix typo 2007-11-17 15:39:36 +00:00