New vertex buffer stage.
This commit is contained in:
@@ -0,0 +1,399 @@
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
|
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* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
|
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* permit persons to whom the Software is furnished to do so, subject to
|
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* \file
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* Vertex buffer drawing stage.
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*
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* \author José Fonseca <jrfonsec@tungstengraphics.com>
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* \author Keith Whitwell <keith@tungstengraphics.com>
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*/
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#include <assert.h>
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#include "pipe/draw/draw_vbuf.h"
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#include "pipe/draw/draw_private.h"
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#include "pipe/draw/draw_vertex.h"
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#include "pipe/p_util.h"
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/**
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* Vertex buffer emit stage.
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*/
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struct vbuf_stage {
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struct draw_stage stage; /**< This must be first (base class) */
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struct vbuf_render *render;
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/** Vertex size in bytes */
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unsigned vertex_size;
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/* FIXME: we have no guarantee that 'unsigned' is 32bit */
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/** Vertices in hardware format */
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unsigned *vertices;
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unsigned *vertex_ptr;
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unsigned max_vertices;
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unsigned nr_vertices;
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/** Indices */
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ushort *indices;
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unsigned max_indices;
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unsigned nr_indices;
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/** Pipe primitive */
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unsigned prim;
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};
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/**
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* Basically a cast wrapper.
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*/
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static INLINE struct vbuf_stage *
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vbuf_stage( struct draw_stage *stage )
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{
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assert(stage);
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return (struct vbuf_stage *)stage;
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}
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static void vbuf_flush_indices( struct draw_stage *stage );
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static void vbuf_flush_vertices( struct draw_stage *stage,
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unsigned new_vertex_size );
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static INLINE boolean
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overflow( void *map, void *ptr, unsigned bytes, unsigned bufsz )
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{
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unsigned long used = (unsigned long) ((char *)ptr - (char *)map);
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return (used + bytes) > bufsz;
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}
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static INLINE void
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check_space( struct vbuf_stage *vbuf, unsigned nr )
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{
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if (vbuf->nr_vertices + nr > vbuf->max_vertices )
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vbuf_flush_vertices(&vbuf->stage, vbuf->vertex_size );
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if (vbuf->nr_indices + nr > vbuf->max_indices )
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vbuf_flush_indices(&vbuf->stage);
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}
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/**
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* Extract the needed fields from vertex_header and emit i915 dwords.
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* Recall that the vertices are constructed by the 'draw' module and
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* have a couple of slots at the beginning (1-dword header, 4-dword
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* clip pos) that we ignore here.
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*/
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static INLINE void
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emit_vertex( struct vbuf_stage *vbuf,
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struct vertex_header *vertex )
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{
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const struct vertex_info *vinfo = vbuf->render->get_vertex_info(vbuf->render);
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uint i;
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uint count = 0; /* for debug/sanity */
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// fprintf(stderr, "emit vertex %d to %p\n",
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// vbuf->nr_vertices, vbuf->vertex_ptr);
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if(vertex->vertex_id != UNDEFINED_VERTEX_ID) {
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if(vertex->vertex_id < vbuf->nr_vertices)
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return;
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else
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fprintf(stderr, "Bad vertex id 0x%04x (>= 0x%04x)\n",
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vertex->vertex_id, vbuf->nr_vertices);
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return;
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}
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vertex->vertex_id = vbuf->nr_vertices++;
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for (i = 0; i < vinfo->num_attribs; i++) {
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switch (vinfo->format[i]) {
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case FORMAT_OMIT:
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/* no-op */
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break;
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case FORMAT_1F:
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*vbuf->vertex_ptr++ = fui(vertex->data[i][0]);
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count++;
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break;
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case FORMAT_2F:
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*vbuf->vertex_ptr++ = fui(vertex->data[i][0]);
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*vbuf->vertex_ptr++ = fui(vertex->data[i][1]);
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count += 2;
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break;
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case FORMAT_3F:
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*vbuf->vertex_ptr++ = fui(vertex->data[i][0]);
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*vbuf->vertex_ptr++ = fui(vertex->data[i][1]);
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*vbuf->vertex_ptr++ = fui(vertex->data[i][2]);
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count += 3;
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break;
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case FORMAT_4F:
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*vbuf->vertex_ptr++ = fui(vertex->data[i][0]);
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*vbuf->vertex_ptr++ = fui(vertex->data[i][1]);
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*vbuf->vertex_ptr++ = fui(vertex->data[i][2]);
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*vbuf->vertex_ptr++ = fui(vertex->data[i][3]);
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count += 4;
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break;
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case FORMAT_4UB:
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*vbuf->vertex_ptr++ = pack_ub4(float_to_ubyte( vertex->data[i][2] ),
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float_to_ubyte( vertex->data[i][1] ),
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float_to_ubyte( vertex->data[i][0] ),
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float_to_ubyte( vertex->data[i][3] ));
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count += 1;
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break;
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default:
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assert(0);
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}
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}
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assert(count == vinfo->size);
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}
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static void
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vbuf_tri( struct draw_stage *stage,
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struct prim_header *prim )
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{
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struct vbuf_stage *vbuf = vbuf_stage( stage );
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unsigned i;
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check_space( vbuf, 3 );
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for (i = 0; i < 3; i++) {
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emit_vertex( vbuf, prim->v[i] );
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vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[i]->vertex_id;
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}
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}
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static void
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vbuf_line( struct draw_stage *stage,
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struct prim_header *prim )
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{
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struct vbuf_stage *vbuf = vbuf_stage( stage );
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unsigned i;
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check_space( vbuf, 2 );
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for (i = 0; i < 2; i++) {
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emit_vertex( vbuf, prim->v[i] );
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vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[i]->vertex_id;
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}
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}
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static void
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vbuf_point( struct draw_stage *stage,
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struct prim_header *prim )
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{
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struct vbuf_stage *vbuf = vbuf_stage( stage );
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check_space( vbuf, 1 );
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emit_vertex( vbuf, prim->v[0] );
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vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[0]->vertex_id;
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}
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static void
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vbuf_first_tri( struct draw_stage *stage,
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struct prim_header *prim )
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{
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struct vbuf_stage *vbuf = vbuf_stage( stage );
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vbuf_flush_indices( stage );
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stage->tri = vbuf_tri;
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stage->tri( stage, prim );
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vbuf->prim = PIPE_PRIM_TRIANGLES;
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vbuf->render->set_primitive(vbuf->render, PIPE_PRIM_TRIANGLES);
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}
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static void
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vbuf_first_line( struct draw_stage *stage,
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struct prim_header *prim )
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{
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struct vbuf_stage *vbuf = vbuf_stage( stage );
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vbuf_flush_indices( stage );
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stage->line = vbuf_line;
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stage->line( stage, prim );
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vbuf->prim = PIPE_PRIM_LINES;
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vbuf->render->set_primitive(vbuf->render, PIPE_PRIM_LINES);
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}
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static void
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vbuf_first_point( struct draw_stage *stage,
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struct prim_header *prim )
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{
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struct vbuf_stage *vbuf = vbuf_stage( stage );
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vbuf_flush_indices( stage );
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stage->point = vbuf_point;
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stage->point( stage, prim );
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vbuf->prim = PIPE_PRIM_POINTS;
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vbuf->render->set_primitive(vbuf->render, PIPE_PRIM_POINTS);
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}
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static void
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vbuf_flush_indices( struct draw_stage *stage )
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{
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struct vbuf_stage *vbuf = vbuf_stage( stage );
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if(!vbuf->nr_indices)
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return;
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assert(vbuf->vertex_ptr - vbuf->vertices ==
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vbuf->nr_vertices * vbuf->vertex_size / sizeof(unsigned));
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switch(vbuf->prim) {
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case PIPE_PRIM_POINTS:
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break;
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case PIPE_PRIM_LINES:
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assert(vbuf->nr_indices % 2 == 0);
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break;
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case PIPE_PRIM_TRIANGLES:
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assert(vbuf->nr_indices % 3 == 0);
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break;
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default:
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assert(0);
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}
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vbuf->render->draw(vbuf->render, vbuf->indices, vbuf->nr_indices);
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vbuf->nr_indices = 0;
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}
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/**
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* Flush existing vertex buffer and allocate a new one.
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*
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* XXX: We separate flush-on-index-full and flush-on-vb-full, but may
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* raise issues uploading vertices if the hardware wants to flush when
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* we flush.
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*/
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static void
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vbuf_flush_vertices( struct draw_stage *stage,
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unsigned new_vertex_size )
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{
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struct vbuf_stage *vbuf = vbuf_stage( stage );
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if(vbuf->vertices) {
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vbuf_flush_indices(stage);
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/* Reset temporary vertices ids */
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if(vbuf->nr_vertices)
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draw_reset_vertex_ids( vbuf->stage.draw );
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/* Free the vertex buffer */
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vbuf->render->release_vertices(vbuf->render,
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vbuf->vertices,
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vbuf->vertex_size,
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vbuf->nr_vertices);
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vbuf->nr_vertices = 0;
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vbuf->vertex_ptr = vbuf->vertices = NULL;
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}
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assert(!vbuf->nr_indices);
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/* Allocate a new vertex buffer */
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vbuf->vertex_size = new_vertex_size;
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vbuf->max_vertices = vbuf->render->max_vertex_buffer_bytes / vbuf->vertex_size;
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vbuf->vertices = vbuf->render->allocate_vertices(vbuf->render,
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vbuf->vertex_size,
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vbuf->max_vertices) ;
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vbuf->vertex_ptr = vbuf->vertices;
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}
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static void
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vbuf_begin( struct draw_stage *stage )
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{
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struct vbuf_stage *vbuf = vbuf_stage(stage);
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const struct vertex_info *vinfo = vbuf->render->get_vertex_info(vbuf->render);
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unsigned vertex_size = vinfo->size * sizeof(float);
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if(vbuf->vertex_size != vertex_size)
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vbuf_flush_vertices(&vbuf->stage, vertex_size);
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}
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static void
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vbuf_end( struct draw_stage *stage )
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{
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/* XXX: Overkill */
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vbuf_flush_indices( stage );
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stage->point = vbuf_first_point;
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stage->line = vbuf_first_line;
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stage->tri = vbuf_first_tri;
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}
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static void
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vbuf_reset_stipple_counter( struct draw_stage *stage )
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{
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}
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/**
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* Create a new primitive vbuf/render stage.
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*/
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struct draw_stage *draw_vbuf_stage( struct draw_context *draw,
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struct vbuf_render *render )
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{
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struct vbuf_stage *vbuf = CALLOC_STRUCT(vbuf_stage);
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vbuf->stage.draw = draw;
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vbuf->stage.begin = vbuf_begin;
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vbuf->stage.point = vbuf_first_point;
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vbuf->stage.line = vbuf_first_line;
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vbuf->stage.tri = vbuf_first_tri;
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vbuf->stage.end = vbuf_end;
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vbuf->stage.reset_stipple_counter = vbuf_reset_stipple_counter;
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vbuf->render = render;
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assert(render->max_indices < UNDEFINED_VERTEX_ID);
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vbuf->max_indices = render->max_indices;
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/* FIXME: free this memory on takedown */
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vbuf->indices = MALLOC( vbuf->max_indices );
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vbuf->vertices = NULL;
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vbuf->vertex_ptr = vbuf->vertices;
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return &vbuf->stage;
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}
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@@ -0,0 +1,106 @@
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/**************************************************************************
|
||||
*
|
||||
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
/**
|
||||
* \file
|
||||
* Vertex buffer drawing stage.
|
||||
*
|
||||
* \author Keith Whitwell <keith@tungstengraphics.com>
|
||||
* \author José Fonseca <jrfonsec@tungstengraphics.com>
|
||||
*/
|
||||
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#ifndef DRAW_VBUF_H_
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#define DRAW_VBUF_H_
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#include "pipe/p_util.h"
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struct draw_context;
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struct vertex_info;
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/**
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* Interface for hardware vertex buffer rendering.
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*/
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struct vbuf_render {
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/**
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* Driver limits. May be tuned lower to improve cache hits on
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* index list.
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*/
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unsigned max_indices;
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unsigned max_vertex_buffer_bytes;
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/**
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* Get the hardware vertex format.
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*
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* XXX: have this in draw_context instead?
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*/
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const struct vertex_info *(*get_vertex_info)( struct vbuf_render * );
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/**
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* Request a destination for vertices.
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* Hardware renderers will use ttm memory, others will just malloc
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* something.
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*/
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void *(*allocate_vertices)( struct vbuf_render *,
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ushort vertex_size,
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ushort nr_vertices );
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/**
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* Notify the renderer of the current primitive when it changes.
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* Prim is restricted to TRIANGLES, LINES and POINTS.
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*/
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void (*set_primitive)( struct vbuf_render *, unsigned prim );
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||||
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||||
/**
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* DrawElements, note indices are ushort:
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*/
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||||
void (*draw)( struct vbuf_render *,
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const ushort *indices,
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||||
unsigned nr_indices );
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||||
|
||||
/**
|
||||
* Called when vbuf is done with this set of vertices:
|
||||
*/
|
||||
void (*release_vertices)( struct vbuf_render *,
|
||||
void *vertices,
|
||||
unsigned vertex_size,
|
||||
unsigned vertices_used );
|
||||
|
||||
void (*destroy)( struct vbuf_render * );
|
||||
};
|
||||
|
||||
|
||||
|
||||
struct draw_stage *
|
||||
draw_vbuf_stage( struct draw_context *draw,
|
||||
struct vbuf_render *render );
|
||||
|
||||
|
||||
#endif /*DRAW_VBUF_H_*/
|
||||
@@ -169,6 +169,7 @@ DRAW_SOURCES = \
|
||||
pipe/draw/draw_twoside.c \
|
||||
pipe/draw/draw_unfilled.c \
|
||||
pipe/draw/draw_validate.c \
|
||||
pipe/draw/draw_vbuf.c \
|
||||
pipe/draw/draw_vertex.c \
|
||||
pipe/draw/draw_vertex_cache.c \
|
||||
pipe/draw/draw_vertex_fetch.c \
|
||||
|
||||
Reference in New Issue
Block a user