Eric Anholt
bb4ade40e4
lvp: Fix vtn warnings about unsupported image read/write without format.
...
These are just warnings printed to the console and don't affect testcase
pass/fail, but clog up the deqp-runner job logs.
Reviewed-by: Dave Airlie <airlied@redhat.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8188 >
2020-12-21 20:33:35 +00:00
Eric Anholt
463dbbffa8
ci/deqp: Make sure that we pull in all board-specific xfail/skip/flake files.
...
When introducing/removing these files, it's easy to forget to update the
yml to point to them. Instead of requiring the separate update, just have
the runner script pick the right one from a single per-gpu variable.
As a result, we now pick up the new deqp-lvp-skips.txt that was added but
not conected. This also required moving some bypass flakes from the
shared a630 flakes list to a separate list, which is a feature because now
we'd notice the introduction of flakes to the gmem path.
Fixes: ab79e6b8e3 ("ci: skip failing test on lavapipe")
Acked-by: Daniel Stone <daniels@collabora.com >
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com >
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8147 >
2020-12-21 18:44:43 +00:00
Bas Nieuwenhuizen
9339ed2f85
radv: Enable DCC in the GENERAL layout on GFX10+.
...
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7004 >
2020-12-21 18:32:24 +00:00
Bas Nieuwenhuizen
18ddd48e70
radv: Disable DCC explicitly for incompatible copies.
...
If we enable DCC for GENERAL we cannot set the layout to GENERAL to
disable DCC, so do it explicitly.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7004 >
2020-12-21 18:32:24 +00:00
Bas Nieuwenhuizen
f23eaf0db6
radv: Add option to disable DCC in renderpasses without layout.
...
If DCC is enabled for GENERAL then we cannot disable DCC by going
to the GENERAL layout.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7004 >
2020-12-21 18:32:24 +00:00
Bas Nieuwenhuizen
88f392f6f8
radv: Never allow fast clears on DCC images that are not compressed.
...
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7004 >
2020-12-21 18:32:24 +00:00
Bas Nieuwenhuizen
da36577558
radv: Don't skip layout transitions that only differ in render loop.
...
This can result in meaningful compression changes so we shouldn't skip.
Fixes: 66131ceb8b "radv: Pass through render loop detection to internal layout decisions."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7004 >
2020-12-21 18:32:24 +00:00
Samuel Pitoiset
909e06075d
radv: ignore the mutable bit for TC-compatible HTILE
...
All depth/stencil formats are incompatible each others, so the
mutable bit and the image format list can be ignored.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8126 >
2020-12-21 17:46:03 +00:00
cheyang
ffe87c2689
glsl: remove unused state variable
...
Because compile_shader function state variable
not determine whether the compilation is successful.
Signed-off-by: cheyang <cheyang@bytedance.com >
Reviewed-by: Tapani Pälli <tapani.palli@intel.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8178 >
2020-12-21 14:49:53 +00:00
Danylo Piliaiev
972e9ca294
freedreno/a6xx: bump varyings limit
...
GL_MAX_VARYING_COMPONENTS is bumped to 124 since it should
not include the components of gl_Position. (Same as in blob)
GL_MAX_*_OUTPUT_COMPONENTS is bumped to 128, only
GL_MAX_GEOMETRY_INPUT_COMPONENTS is 64. (Same as in blob)
Per GL 3.2 spec the minimum of:
- GL_MAX_GEOMETRY_OUTPUT_COMPONENTS is 128
- GL_MAX_FRAGMENT_INPUT_COMPONENTS is 128
- others is 64
Per ARB_tessellation_shader the minimum of:
- GL_MAX_TESS_CONTROL_*_COMPONENTS to be 128
- GL_MAX_TESS_EVALUATION_*_COMPONENTS to be 128
Allows passing of:
gl-3.2-minmax
arb_tessellation_shader-minmax
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7917 >
2020-12-21 16:25:39 +02:00
Danylo Piliaiev
e5499ca2bf
freedreno/a6xx: Fix SP_HS_UNKNOWN_A831 value and document it
...
It appears that storage for varyings in a wave has an upper
limit of wavesize * max_a831 where max_a831 is 64.
Exceeding the limit seam to force gpu to reduce primitives
processed per wave, at least calculations make sense with
such interpretation.
With blob SP_HS_UNKNOWN_A831 never exceeds 64 and setting
it to 65 in freedreno leads to a hang.
On A630 tests (patch_size=3 + gl_Position + array of vec4)
have shown such relation:
| Num of vec4 | A831 | PC_HS_INPUT_SIZE |
|-------------|------|------------------|
| 1 | 0x10 | 0xc |
| 2 | 0x14 | 0xf |
| 3 | 0x18 | 0x12 |
| 4 | 0x1c | 0x15 |
| 5 | 0x20 | 0x18 |
| 6 | 0x24 | 0x1b |
| 7 | 0x28 | 0x1e |
| 8 | 0x2c | 0x21 |
| 9 | 0x30 | 0x24 |
| 10 | 0x34 | 0x27 |
| 11 | 0x38 | 0x2a |
| 12 | 0x3c | 0x2d |
| 13 | 0x3f | 0x30 |
| 14 | 0x40 | 0x33 |
| 15 | 0x3d | 0x36 |
| 16 | 0x3d | 0x39 |
| 17 | 0x40 | 0x3c |
| 18 | 0x3f | 0x3f |
| 19 | 0x3e | 0x42 |
| 20 | 0x3d | 0x45 |
| 21 | 0x3f | 0x48 |
| 22 | 0x3d | 0x4b |
| 23 | 0x40 | 0x4e |
| 24 | 0x3d | 0x51 |
| 25 | 0x3f | 0x54 |
| 26 | 0x3c | 0x57 |
| 27 | 0x3e | 0x5a |
| 28 | 0x40 | 0x5d |
| 29 | 0x3c | 0x60 |
| 30 | 0x3e | 0x63 |
| 31 | 0x40 | 0x66 |
|-------------|------|------------------|
Brief tests with high patch sizes also confirm that formula
matches blob behaviour.
A831 is not a limit for storage available for one thread, so
naming it as SP_HS_WAVE_INPUT_SIZE would make more sense.
Fixes: 47e2c195 "freedreno/a6xx: Program state for tessellation stages"
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7917 >
2020-12-21 16:25:34 +02:00
Danylo Piliaiev
22180137e9
ir3: Allow tesselation to use all 32 varying slots
...
POS, PSIZE, CLIP_DIST0, and CLIP_DIST1 have their own predefined
indices, map's size should take this into account.
Fixes: 9e063b01 "ir3: Switch tess lowering to use location"
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7917 >
2020-12-21 16:06:20 +02:00
Danylo Piliaiev
4b208fa36b
freedreno/a6xx: Fix assert which checks the count of shader outputs
...
The actual max count is 32 which corresponds to 128 output components.
Fixes: 2251a434 "freedreno/a6xx: Write multiple regs for SP_VS_OUT_REG and SP_VS_VPC_DST_REG"
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7917 >
2020-12-21 16:06:20 +02:00
Tapani Pälli
296d8662dc
mesa: fix layered framebuffer attachment target check
...
Current code was making the layer target checking for depth and stencil
attachments as well while the check in spec is specified only for color.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3980
Signed-off-by: Tapani Pälli <tapani.palli@intel.com >
Reviewed-by: Marek Olšák <marek.olsak@amd.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8102 >
2020-12-21 07:47:44 +00:00
Dave Airlie
448e60314a
lavapipe: add transform feedback support
...
This adds support for EXT_transform_feedback which can be used by
zink to enable more CI
Reviewed-by: Roland Scheidegger <sroland@vmware.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7981 >
2020-12-21 01:12:42 +00:00
Dave Airlie
29955cbbc0
llvmpipe: handle SO statistics multi value query copy. (v2)
...
This is hard to abstract using the vulkan interface, so just
add support for copying both values in the llvmpipe backend
for the lavapipe frontend.
v2: use a loop
Reviewed-by: Roland Scheidegger <sroland@vmware.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7981 >
2020-12-21 01:12:41 +00:00
Dave Airlie
7f849d1375
llvmpipe: add support for vulkan streamout offset hook
...
Reviewed-by: Roland Scheidegger <sroland@vmware.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7981 >
2020-12-21 01:12:41 +00:00
Dave Airlie
46734a02fc
gallium: add an api to retrieve pipe offsets
...
This is needed to implement the vulkan transform feedback pause
resume functionality
Acked-by: Marek Olšák <marek.olsak@amd.com >
Reviewed-by: Roland Scheidegger <sroland@vmware.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7981 >
2020-12-21 01:12:41 +00:00
Vinson Lee
3df7c9bf54
d3d12: Fix memory leak if create_root_signature failed.
...
Fix defect reported by Coverity Scan.
Resource leak (RESOURCE_LEAK)
leaked_storage: Variable data going out of scope leaks the storage it points to.
Fixes: 2ea15cd661 ("d3d12: introduce d3d12 gallium driver")
Signed-off-by: Vinson Lee <vlee@freedesktop.org >
Reviewed-by: Jesse Natalie <jenatali@microsoft.com >
Reviewed-by: Erik Faye-Lund <kusmabite@gmail.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8170 >
2020-12-20 23:33:20 +00:00
Vinson Lee
1ff5463ff8
d3d12: Fix memory leak if create_gfx_pipeline_state failed.
...
Fix defect reported by Coverity Scan.
Resource leak (RESOURCE_LEAK)
leaked_storage: Variable data going out of scope leaks the storage it points to.
Fixes: 2ea15cd661 ("d3d12: introduce d3d12 gallium driver")
Signed-off-by: Vinson Lee <vlee@freedesktop.org >
Reviewed-by: Jesse Natalie <jenatali@microsoft.com >
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8150 >
2020-12-20 15:18:03 -08:00
Icecream95
f9ceab7b23
panfrost: Fix CLAMP wrap mode
...
MALI_WRAP_MODE_CLAMP doesn't work fully on either GPU generation, so
use other wrap modes instead in some cases.
With nearest filtering, Midgard only clamps to the edge for two of the
edges, and uses the border colour for the other two. Using the clamp
mode on Bifrost causes broken rendering and/or GPU faults.
Fixes piglit test "texwrap" on both Midgard and Bifrost, and fixes
Chromium B.S.U. rendering on Bifrost.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8176 >
2020-12-20 02:31:39 +00:00
Icecream95
ac265c0a96
panfrost: Fix precise occlusion queries on Bifrost
...
Bifrost doesn't need the sample count to be divided by four for
non-MSAA framebuffers.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8172 >
2020-12-20 01:22:13 +00:00
Alyssa Rosenzweig
05ad0f8871
docs/panfrost: Mention the IRC channel
...
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com >
Suggested-by: Icecream95 <ixn@disroot.org >
Reviewed-by: Adam Jackson <ajax@redhat.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8148 >
2020-12-19 14:29:44 +00:00
Alyssa Rosenzweig
2a7c881c14
docs/panfrost: Document building Panfrost
...
Pretty similar to anything else in Mesa, although kmsro is required and
LLVM is not.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com >
Reviewed-by: Adam Jackson <ajax@redhat.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8148 >
2020-12-19 14:29:44 +00:00
Alyssa Rosenzweig
32da749edb
docs/systems: Update Panfrost link
...
There's not much on the standalone site anymore (it dates back from
before Panfrost was upstreamed), let's just keep everything in Mesa.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com >
Reviewed-by: Adam Jackson <ajax@redhat.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8148 >
2020-12-19 14:29:44 +00:00
Alyssa Rosenzweig
59b7228a68
docs: Update Panfrost in the source tree
...
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com >
Reviewed-by: Adam Jackson <ajax@redhat.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8148 >
2020-12-19 14:29:44 +00:00
Alyssa Rosenzweig
496ca466fd
docs/panfrost: Fix comment about Lima
...
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com >
Suggested-by: Vasily Khoruzhick <anarsoul@gmail.com >
Reviewed-by: Adam Jackson <ajax@redhat.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8148 >
2020-12-19 14:29:44 +00:00
Vinson Lee
b9fccafed6
vc4: Fix typos.
...
Signed-off-by: Vinson Lee <vlee@freedesktop.org >
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8120 >
2020-12-18 13:23:18 -08:00
Samuel Pitoiset
19e96d4566
radv: remove useless push constants data when resolving ds attachments
...
Depth/stencil resolves are only allowed inside a subpass, which means
the offset is always 0 and the draw/dispatch covers the whole image.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8127 >
2020-12-18 17:58:54 +00:00
Caio Marcelo de Oliveira Filho
c4c9c780b1
spirv: Remove more dead variables
...
SPIR-V modules can have multiple shaders (including of the same
stage), but the global variables are all declared for the whole
module. This can result in variables with same Binding but
incompatible types, so those need to be removed before we use.
Previously, a similar issue but with a narrower scope was fixed by
6775665e5e ("spirv: Eliminate dead input/output variables after
translation.").
This patch depends on the previous patch that prevents variables used
only in pointer initializers to be considered dead.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3686
Fixes: 3a266a18 ("nir/spirv: Add support for declaring variables")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8133 >
2020-12-18 17:41:02 +00:00
Caio Marcelo de Oliveira Filho
acce4ce04e
nir: Consider pointer initializers in nir_remove_dead_variables
...
Between the creation of a shader (from GLSL or SPIRV frontends) and
nir_lower_variable_initializers is called, variables may refer to
other variables for initialization. Those referred variables need to
be kept alive, so consider that in the pass.
Fixes: 7acc81056f ("compiler/nir: Add support for variable initialization from a pointer")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8133 >
2020-12-18 17:41:02 +00:00
Caio Marcelo de Oliveira Filho
577bfba959
nir: Remove unused parameter in remove_dead_var_writes
...
And destroy the live set earlier in nir_remove_dead_variables.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8133 >
2020-12-18 17:41:02 +00:00
Caio Marcelo de Oliveira Filho
617d8d3788
nir: Fix outdated name in comment
...
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8133 >
2020-12-18 17:41:02 +00:00
Caio Marcelo de Oliveira Filho
f65750d221
spirv: Implement OpArrayLength for OpenGL
...
Uses same NIR intrinsic as glsl_to_nir. Make it an option so it is
easy later to move Vulkan drivers incrementally to use it.
Fixes piglit test spec/arb_gl_spirv/execution/ssbo/unsized-array-length.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3691
Fixes: 15e43907 ("iris: Enable ARB_gl_spirv and ARB_spirv_extensions")
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com >
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8136 >
2020-12-18 17:13:46 +00:00
Mike Blumenkrantz
e9ab35ad4f
zink: fix gl_SampleMaskIn handling
...
this is an array[1], so we need to do some extra legwork here even though
probably it'd work fine even without it
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7490 >
2020-12-18 16:52:44 +00:00
Mike Blumenkrantz
354b2f7f75
zink: fix rp hash table
...
hash table keys for inserted items have to be valid memory ranges for the
lifetime of the corresponding entry, so using a stack-allocated key like this
is broken and doesn't accurately return the correct renderpass
Fixes a872f46369 : ("zink: cache render-passes")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8011 >
2020-12-18 16:45:52 +00:00
Mike Blumenkrantz
ec34b3f117
zink: move rp hash functions further up in file
...
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8011 >
2020-12-18 16:45:52 +00:00
Mike Blumenkrantz
f9a8d51f46
zink: handle nir_op_find_lsb and nir_op_ifind_msb in ntv
...
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8153 >
2020-12-18 16:34:33 +00:00
Mike Blumenkrantz
a83002ceda
zink: handle nir_op_ibitfield_extract: in ntv
...
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8153 >
2020-12-18 16:34:33 +00:00
Mike Blumenkrantz
99d890f599
zink: add nir_op_bit_count to ntv
...
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8153 >
2020-12-18 16:34:33 +00:00
Mike Blumenkrantz
c768c5297a
zink: force stencil format for stencil-only samplers and swizzle the right component
...
packed buffers will still return the full format when we're using only the
stencil aspect, so we need to explicitly set the format here
also due to 7ca72f1726 we can't use the provided
swizzle for this case and have to force y -> x component swizzle
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7491 >
2020-12-18 16:23:01 +00:00
Mike Blumenkrantz
ad0037fcfe
mesa/st: set lower_point_size for tes/gs during program update
...
these may not reach the other callsite in st_precompile_shader_variant(),
so we need to ensure that we get psiz if we need it
Reviewed-by: Marek Olšák <marek.olsak@amd.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5885 >
2020-12-18 16:06:05 +00:00
Mike Blumenkrantz
6669d6ff0a
mesa/st: flag ST_NEW_CONSTANTS upon running nir_lower_point_size_mov
...
this reduces to a load_ubo after optimization, so we need to ensure that
the constant data is put in a buffer instead of relying on it happening
coincidentally
Reviewed-by: Marek Olšák <marek.olsak@amd.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5885 >
2020-12-18 16:06:05 +00:00
Mike Blumenkrantz
7eb5fd98fd
mesa/st: handle running nir lower passes for ucp and psiz in tess stage
...
if tess is the last shader program to run then we need to perform these
lowering passes at that time rather than during the vs
Reviewed-by: Marek Olšák <marek.olsak@amd.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5885 >
2020-12-18 16:06:05 +00:00
Mike Blumenkrantz
db165e9db3
mesa/st: tabs -> spaces in st_program
...
Reviewed-by: Marek Olšák <marek.olsak@amd.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5885 >
2020-12-18 16:06:05 +00:00
Mike Blumenkrantz
7c302c2def
mesa/st: do not run lower_psiz_mov on vertex shader if geometry shader is present
...
this only needs to be changed on the last stage between the two
Reviewed-by: Marek Olšák <marek.olsak@amd.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5885 >
2020-12-18 16:06:05 +00:00
Mike Blumenkrantz
6a87b61e63
mesa/st: run nir_lower_point_size_mov on geometry shaders based on cap
...
geometry shaders need to output this variable as well, and the variable
added using the pass on the vertex shader won't be passed through here
Reviewed-by: Marek Olšák <marek.olsak@amd.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5885 >
2020-12-18 16:06:05 +00:00
Samuel Pitoiset
30852b5b49
radv: fix maxFragmentShadingRateRasterizationSamples
...
It's not a bitfield. This limit is purely informational.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8100 >
2020-12-18 14:15:28 +01:00
Samuel Pitoiset
c9e1264ec7
radv: adjust the maximum number of coverage samples for VRS
...
It should actually be 4 because the maximum fragment size supported
by the hardware is 2x2.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com >
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8100 >
2020-12-18 14:15:25 +01:00
jzielins
2c9bc0d20e
swr: Fix crashes on Windows
...
SWR is missing implementation of pipe_context::flush_resource
function, which is now in the execution path on Windows.
This change adds an empty implementation (flush_resource
is NOOP in SWR) to prevent crashes
Reviewed-by: Krzysztof Raszkowski <krzysztof.raszkowski@intel.com >
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8159 >
2020-12-18 11:25:45 +00:00