vc4: Fix typos.
Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8120>
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@@ -120,7 +120,7 @@ struct vc4_exec_info {
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* contents in p0, and validate that the offset combined with
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* width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
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* Note that the hardware treats unprovided config parameters as 0, so not all
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* of them need to be set up for every texure sample, and we'll store ~0 as
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* of them need to be set up for every texture sample, and we'll store ~0 as
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* the offset to mark the unused ones.
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*
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* See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
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@@ -582,7 +582,7 @@ qpu_merge_inst(uint64_t a, uint64_t b)
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return 0;
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} else {
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/* Make sure we're not going to be putting new MUL
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* packing oneither half.
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* packing on either half.
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*/
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if (new_a_pack &&
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QPU_GET_FIELD(a, QPU_OP_MUL) != QPU_M_NOP)
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@@ -612,7 +612,7 @@ choose_instruction_to_schedule(struct choose_scoreboard *scoreboard,
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continue;
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/* Don't merge in something that will lock the TLB.
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* Hopwefully what we have in inst will release some
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* Hopefully what we have in inst will release some
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* other instructions, allowing us to delay the
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* TLB-locking instruction until later.
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*/
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