Commit Graph

9162 Commits

Author SHA1 Message Date
Dave Airlie b6becfae10 fix issue with i915tex advertising visuals it can't support
This may not be the proper way to fix this but it does work easily.
2006-12-31 10:01:17 +11:00
Haihao Xiang 3943d7f8b1 Use the tiled flag in the sarea to determine region tiling.
This fixes mis-rendering if back/depth fail to get set up as tiled.  While it
probably won't ever be the case now that the pitch limits are loosened, this is
still the right thing to do.
2006-12-30 10:30:42 -08:00
Ben Skeggs 8c180c72d5 nouveau: Use bufferobj interface for fragment program uploads 2006-12-27 23:53:26 +11:00
Ben Skeggs 9a20ae70ec nouveau: Initial buffer object support 2006-12-27 23:53:25 +11:00
Ben Skeggs 1780fd4eee nouveau: We'll need syncNotifier for NV_MEMORY_TO_MEMORY_FORMAT too. 2006-12-27 23:53:25 +11:00
Ben Skeggs 885a7cc38d nouveau: add nouveau_mem_alloc/free debugging 2006-12-27 23:53:25 +11:00
Ben Skeggs 2dd3753450 nouveau: record *actual* type of memory that was alloc'd, not the requested types. 2006-12-27 23:53:25 +11:00
Ben Skeggs 7b59a424b5 nouveau: Typo 2006-12-27 23:53:25 +11:00
Ben Skeggs 297a35eb69 nouveau: Add simple wrapper for NV_MEMORY_TO_MEMORY_FORMAT. 2006-12-27 23:53:25 +11:00
Jerome Glisse 2dccca57e4 Deleted unused file which likely have be reintroduced during git move.
This file was deleted longtime ago, guess that git migration
created it again.
2006-12-26 18:42:17 +01:00
Ben Skeggs 257e3d1d59 nouveau: Make use of NOUVEAU_DEBUG for shader disasm 2006-12-26 22:03:12 +11:00
Ben Skeggs 3fcb7d388d nouveau: Make the notifier stuff actually work.. 2006-12-26 21:36:15 +11:00
Ben Skeggs 0b2b2de6cf nouveau: Wait on notifier to check for completion of previous commands.
We can't wait on NV_PGRAPH_STATUS.  We don't have the regs mapped, and there's
no guarantee that we'll catch PGRAPH idle when multiple channels are active.
2006-12-26 21:36:15 +11:00
Ben Skeggs c0a63d8e5e nouveau: Add notifier support functions 2006-12-26 21:36:15 +11:00
Jerome Glisse b8769f318f Rework r300 fragprog avoid using bitfield structure.
It seems that bitfield structure lead to some strange
problem on 64bits arch, don't want to waste time debugging
strange things like that so converted pfs_reg_t structure
to a GLuint and use good old masking and shifting spell.
(cherry picked from 2a7de9d095d8e60da12b11aaa1efe664b87b11d3 commit)
2006-12-25 23:40:20 +01:00
Ben Skeggs d79323bd42 nouveau: Kill some compile warnings. 2006-12-24 00:50:13 +11:00
Ben Skeggs f54c725497 nouveau: Modify span routines to use nouveau_renderbuffer instead of driRenderbuffer 2006-12-24 00:13:34 +11:00
Ben Skeggs cb6a400dcd nouveau: maintain numClipRects/pClipRects in context. 2006-12-23 23:51:24 +11:00
Ben Skeggs ae8d8d1326 nouveau: Don't fill nrb->dPriv for private buffers 2006-12-23 23:03:55 +11:00
Ben Skeggs 1dd6759c05 nouveau: get 16bpp working 2006-12-23 10:56:19 +11:00
George Sapountzis b766643e5c Drop mesa wrappers for XFree86. 2006-12-21 19:41:08 +02:00
Sean D'Epagnier af0190bc6e Updated keyboard input so that glut programs can read from stdin without
problems if tty input is used.  Also corrected a few stdin keycodes.
2006-12-21 01:50:33 -07:00
Dave Airlie e3358dea66 Merge branch 'nouveau-import' 2006-12-20 09:30:32 +11:00
Ben Skeggs 53d40646bd Don't build passthrough shader on <NV40 2006-12-17 03:38:21 +00:00
Brian b497a0cb7c Don't update span->array->z[] values from SLANG_FRAGMENT_FIXED_FRAGDEPTH.
This restores the behaviour of Mesa 6.5.1, fixing a regression in 6.5.2.
See bug 9345.  Revisit someday...
2006-12-16 11:17:41 -07:00
Brian 6ec4a03b9f initial release notes for 6.5.3 2006-12-16 11:09:14 -07:00
Brian 6d982e53ee don't allow fog when using a fragment shader (bug 9346) 2006-12-16 11:07:00 -07:00
Ben Skeggs de947e8a5b Get nv10_swtcl.c working enough for glxgears on NV40. 2006-12-16 12:32:11 +00:00
Gary Wong 24a495fd77 Fix copy-and-paste mistake in comment ("scaling" should read "translation").
Before _mesa_Translatef().
2006-12-15 17:18:36 -05:00
Ben Skeggs c340dd7d84 NV1x/2x hw_func stubs. 2006-12-15 21:02:23 +00:00
Brian 0ae7404835 Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa 2006-12-14 15:20:15 -07:00
Brian 5cc1292508 Replace __extension__ with LONGSTRING. 2006-12-14 14:27:05 -07:00
Brian b56a5261fe Check in a long-misplaced spec update. 2006-12-14 09:38:06 -07:00
Michel Dänzer fde908444a Fix copy-and-paste-o of my e-mail address. 2006-12-14 12:57:59 +01:00
Michel Dänzer e0c9361a7c Avoid failing assertion in intel_miptree_set_image_offset() with cube maps.
Cube maps still aren't working quite correctly though.
2006-12-14 12:47:44 +01:00
Michel Dänzer 81855f22cd Fix some corner cases in i945_miptree_layout_2d().
Based on a patch from Keith Whitwell, with some further fixes.
2006-12-14 12:42:51 +01:00
Michel Dänzer 3416ef303a Share code to lay out >= 945 style 2D mipmaps between i915tex and i965 drivers.
Use the i965 version as it has some fixes over the i915tex version.
2006-12-14 12:39:38 +01:00
Michel Dänzer cc1afed671 intel_finalize_mipmap_tree: Add more conditions for rebuilding mipmap trees.
These are taken from the i965 driver and fix corruption of some mipmap levels
under some circumsances with 945 chipsets at least.

Also flush the batchbuffer after copying data between trees, or some apps fail
an assertion elsewhere.
2006-12-14 11:04:10 +01:00
Michel Dänzer 5f8a3e586f intel_batchbuffer_flush: Don't assert cliprects when lock is not held.
This is a legitimate situation when copying texture data between mipmap trees.
2006-12-14 11:01:39 +01:00
Michel Dänzer 4cb09df015 intelTexSubimage: Fix last parameter for intel_miptree_image_map(). 2006-12-14 11:01:38 +01:00
Michel Dänzer 9c09259b8b _mesa_swizzle_ubyte_image: Only use single swizzle_copy call when strides match.
This fixes texture data corruption with glTexSubimage (and probably glTexImage
under some circumstances) with the texstore swizzle path.
2006-12-14 11:01:38 +01:00
Michel Dänzer 78a6e05439 mipmap_limits: Fix display of current texture filtering mode. 2006-12-14 11:01:38 +01:00
Ben Skeggs 99878298da Improve SwapBuffers a bit. 2006-12-14 04:34:38 +00:00
Ben Skeggs c95557f48b 0x4497 doesn't have NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLE 2006-12-14 04:12:05 +00:00
Ben Skeggs 15c7e8896b Some more voodoo to get 3D going with a minimal initial context. 2006-12-14 03:24:57 +00:00
Roland Scheidegger 2956a0c8a8 submit vertex weights to make World of Warcraft maybe happy (bug 8250)
submit the vertex weights to hw, which will enable broken vertex programs
errorneously using them to work. Note however that this will only work
if glWeight is used, there is no code in mesa at all to deal with weight
vertex array (glWeightPointerARB).
2006-12-14 00:34:44 +01:00
Brian 8dcfcad7a2 Move all the code for computing ctx->_TriangleCaps into state.c.
ctx->_TriangleCaps should probably go away altogether someday...
2006-12-13 15:31:14 -07:00
Brian 6c305c0831 Remove the xdemo.c program from PROGS since it doesn't work with GLX/DRI. 2006-12-13 08:57:06 -07:00
Brian 73eee2402e Use XDisplayName() when reporting errors (bug 8079). 2006-12-13 08:30:26 -07:00
George Sapountzis 5b35132b41 Bug 7260: mach64 texture memory mng cleanup
mach64 uses its own set of texture memory management routines which are buggy,
running a second DRI client kills the first one. This patch ports mach64 code
to the stock dri texture managment code.
2006-12-12 12:51:37 +02:00