Brian Paul
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4a048e5e48
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s/transform/tnl/
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2004-02-24 04:57:48 +00:00 |
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Brian Paul
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1e3d868ffb
|
Yet another revision of _ae_update_state(). Issue both conventional AND
generic vertex attribute commands, ignoring ctx->VertexProgram.Enabled
since this function may be used during display list compilation.
|
2004-02-24 02:49:43 +00:00 |
|
Brian Paul
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0f1e19c03c
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added some const keywords
|
2004-02-24 02:47:05 +00:00 |
|
Brian Paul
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ffa7eff9ff
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glDrawArrays loop was wrong
|
2004-02-24 02:42:46 +00:00 |
|
Brian Paul
|
cf20f8cc3f
|
updates from Erdi Chen
|
2004-02-23 21:07:12 +00:00 |
|
Brian Paul
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537f42e240
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fix typo (Matt Case)
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2004-02-23 20:26:58 +00:00 |
|
Dave Airlie
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001dc022fc
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delete the textures
|
2004-02-23 06:35:22 +00:00 |
|
Felix Kuehling
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263581bba4
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Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVS
with modifications to make it work with current Mesa 6.
|
2004-02-22 16:11:12 +00:00 |
|
Daniel Borca
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2aa84490c0
|
fixed some typos
|
2004-02-20 09:47:42 +00:00 |
|
Ian Romanick
|
304d3aa9cb
|
Refactored several variables out of XMesaVisual in favor of identical
fields in __GLcontextModes (the base type). Removed the need to keep
the XMesaVisualInfo pointer when building inside the X-server.
|
2004-02-19 00:57:04 +00:00 |
|
Brian Paul
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0733dbb011
|
A few more tweaks to fog code.
Remove unneeded FABSF() macros.
Added blend factor clamping in a few spots.
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2004-02-17 22:14:18 +00:00 |
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Brian Paul
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09da0b8e66
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A bit of an overhaul of the fog code.
glFogCoord didn't always work reliably.
ARB fragment program fog options work now.
Per-fragment fog computations are now perspective corrected.
|
2004-02-17 21:03:03 +00:00 |
|
Brian Paul
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a60c89e8c8
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added SPAN_W
|
2004-02-17 14:08:23 +00:00 |
|
Brian Paul
|
230ebaff2a
|
just some reformatting
|
2004-02-17 04:28:37 +00:00 |
|
Brian Paul
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4250c7acac
|
some debug code
|
2004-02-17 04:26:42 +00:00 |
|
Brian Paul
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5cd79f9267
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added FogOption to fragment_program struct
|
2004-02-17 04:25:24 +00:00 |
|
Brian Paul
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c2f6d6d092
|
added FixedToDouble() macro
|
2004-02-17 04:24:52 +00:00 |
|
Brian Paul
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84b4a3a087
|
Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles
instead of GLfixed. (Justin Novosad)
|
2004-02-17 03:51:47 +00:00 |
|
Roland Scheidegger
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bb1dcb4fad
|
texture env combine refactor (Andreas Stenglein), following the same principles as the refactored code already present in the R200 driver
|
2004-02-16 17:34:03 +00:00 |
|
Keith Whitwell
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477363455d
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Add _tnl_set_attr() to complement existing get_attr() call.
|
2004-02-16 15:15:24 +00:00 |
|
Daniel Borca
|
45f4c5ec3b
|
cleanup and some WGL PIXELFORMAT issues
|
2004-02-16 07:32:27 +00:00 |
|
Brian Paul
|
05ad3078a9
|
some code clean-ups
|
2004-02-15 17:45:17 +00:00 |
|
Brian Paul
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7c4a61c57f
|
Minor clean-ups of variable scopes, initializations, etc.
New comments discussing FIXED_FRAC_BITS, SUB_PIXEL_BITS, max viewport size
and rasterization accuracy.
|
2004-02-15 16:21:07 +00:00 |
|
Keith Whitwell
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0200947f5e
|
Remove debug
|
2004-02-14 15:49:55 +00:00 |
|
Keith Whitwell
|
964e5325bd
|
Make it easier for drivers to create "subclasses" of the existing
program struct hierarchy.
Add driver callbacks to enable the above and make it possible to track
more changes to program objects.
|
2004-02-14 15:00:42 +00:00 |
|
Ian Romanick
|
659dce40e2
|
Minor tweaks to get the fbconfig list returned by __driCreateNewScreen
to pass through filter_modes (in libGL) properly.
|
2004-02-13 17:38:41 +00:00 |
|
Brian Paul
|
88bf038708
|
init secondary color to (0,0,0,1). remove some redundant initializations.
|
2004-02-13 15:30:08 +00:00 |
|
Brian Paul
|
85ad44b292
|
set buffer object default Usage and Access
|
2004-02-13 14:04:26 +00:00 |
|
Brian Paul
|
de47068b85
|
new comments, rename some stuff
|
2004-02-13 03:00:11 +00:00 |
|
Ian Romanick
|
71996ddbe1
|
Fix a problem that caused the new interface code to not actually be
used. Fix a couple problems that confound the fbconfig filtering code
in libGL.
|
2004-02-12 23:03:19 +00:00 |
|
Ian Romanick
|
0370d0829b
|
Enable use of new DRI interface in MGA driver.
|
2004-02-12 22:59:03 +00:00 |
|
Brian Paul
|
193d211a19
|
Minor re-org of state for fog and precision options.
|
2004-02-12 21:57:29 +00:00 |
|
Dave Airlie
|
d03814f426
|
minor cleanups from t_dd_vb.c
|
2004-02-12 12:05:54 +00:00 |
|
Dave Airlie
|
7b6ceb5b12
|
remove vertex_stride_shift, fix up code to not need it
|
2004-02-12 11:52:38 +00:00 |
|
Dave Airlie
|
da8337ed5e
|
fix up specular color/fog and triangle vertex retrieval
|
2004-02-12 11:20:29 +00:00 |
|
Dave Airlie
|
9a78c29f7a
|
fixup vertex building code ..
|
2004-02-12 06:39:57 +00:00 |
|
Dave Airlie
|
d2f0be152e
|
more updates , gears sorta works
|
2004-02-12 01:57:43 +00:00 |
|
Brian Paul
|
0d4393a38a
|
Fix the problem found with UT after I had added support for glVertexAttrib.
The problem came from using the _glapi_Dispatch->VertexAttrib*fvNV pointers
since they can change from one glArrayElement call to the next.
|
2004-02-11 22:53:38 +00:00 |
|
Dave Airlie
|
d4baed717f
|
initialise VBLANK
|
2004-02-11 22:53:12 +00:00 |
|
Brian Paul
|
2020278d06
|
Do more bookkeeping of vertex buffer object reference counts.
Incr/decr counts when doing glPush/PopClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT).
|
2004-02-11 22:06:05 +00:00 |
|
Ian Romanick
|
0b87abd11b
|
Initial pass at adding support for the new DRI driver interfaces to
the R200 driver. Not as clean / well commented as it should / could be.
|
2004-02-11 08:11:58 +00:00 |
|
Roland Scheidegger
|
faaf78aeb0
|
revert to version 1.18 for now to fix segfaults in some applications
|
2004-02-11 01:06:03 +00:00 |
|
Roland Scheidegger
|
f64f940281
|
change lighting to use MULT instead of PREMULT (i.e. move some lighting color calculations to the GPU)
|
2004-02-10 23:52:18 +00:00 |
|
Daniel Borca
|
22633805fa
|
fixed back fxMesaGetCurrentContext to match MakeCurrent
|
2004-02-10 07:46:07 +00:00 |
|
Roland Scheidegger
|
a1b9b1a440
|
Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light color calculations to the GPU). Two-side lighting fallback no longer needed and eliminated.
|
2004-02-10 02:20:29 +00:00 |
|
Daniel Borca
|
1440f73212
|
reorganized DMesa to fxMesa wrapper
|
2004-02-09 08:46:38 +00:00 |
|
Daniel Borca
|
89625ef634
|
deal with combine_ext refactor
|
2004-02-09 07:39:03 +00:00 |
|
Brian Paul
|
53ad036972
|
Restore some of the previous code for handling conventional vertex attributes
more efficiently.
Remove switches/conditionals from vertex attribute wrappers.
glMultiTexCoord is implemented in terms of glVertexAttrib.
|
2004-02-09 00:24:48 +00:00 |
|
Brian Paul
|
0aa8a1062a
|
Updated to handle generic vertex attributes accessed vi glArrayElement().
In fact, handle all conventional vertex attributes in terms of generic
attributes (execept for edge flags and color indexes).
|
2004-02-08 02:03:41 +00:00 |
|
Brian Paul
|
08a45d4d4f
|
fully parameterize the macros for fixed-point arithmetic
|
2004-02-08 00:37:32 +00:00 |
|