Commit Graph

15141 Commits

Author SHA1 Message Date
Keith Whitwell 36bacf97a6 draw: always malloc verts for fetch_shade_pipeline 2008-04-14 12:46:57 +01:00
Keith Whitwell a82e4996a1 draw: flush pipeline before trying to allocate more hw vertices 2008-04-14 12:37:19 +01:00
Keith Whitwell e106b2d3d6 draw: move vertex header init out of fetch_shade_pipeline.c 2008-04-14 12:27:25 +01:00
Keith Whitwell caf293343f draw: hide passthrough shading paths behind an environment variable 2008-04-14 12:08:46 +01:00
Keith Whitwell 8e7326832a softpipe: do our own culling, don't rely on the draw module.
May not always happen due to passthrough modes, etc.
2008-04-14 11:32:50 +01:00
Zack Rusin 0c1cb54923 Implement fetch/shade/pipeline or emit vertex passthrough. 2008-04-14 11:05:37 +01:00
Zack Rusin 3f7a3dd58c Make shaders operate on a block of memory instead of arrays of vertex_header's 2008-04-14 11:00:35 +01:00
Zack Rusin 808f968f3a return true if one of the vertices has been clipped 2008-04-14 11:00:35 +01:00
Zack Rusin aadbb1d7fb pass arbitrary number of vertices to the shader execution cycle 2008-04-14 11:00:35 +01:00
Zack Rusin 4f550ab821 introduce a define to maxout the processed vertices 2008-04-14 11:00:26 +01:00
José Fonseca 84994693f5 gallium: Add u_time.c 2008-04-13 18:52:54 +09:00
José Fonseca fb2b5f7a4a gallium: Buffer cache. 2008-04-13 15:10:18 +09:00
José Fonseca 21c302b0ec gallium: Initial port of Thomas slab suballocator to pipebuffer.
Not tested yet -- just compiles.

This includes only the slab algorithm. Fencing is already
implemented in pb_bufmgr_fence and time-based caching will be commited in a
separate module shortly.
2008-04-13 15:10:17 +09:00
José Fonseca cd59312406 gallium: OS independent time-manipulation functions. 2008-04-13 15:10:17 +09:00
Michal Krol 45cc4f546e tgsi: Fix source register short dump code. 2008-04-12 23:00:35 +02:00
Brian 2ebc99fcbc gallium: move duplicated compute_clipmask() code to draw_vs.h 2008-04-12 11:03:56 -06:00
Jakob Bornecrantz 5dcfc1f1b6 Fixed memory leak 2008-04-12 14:34:59 +02:00
Brian Paul 593cf5a6b5 gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions.
The two functions were mostly the same.  We can look at the shader header
info to determine if it's a vertex or fragment shader.
2008-04-11 15:27:00 -06:00
Brian Paul 7c2416f06e gallium: handle TGSI immediates in SSE code for vertex shaders 2008-04-11 15:02:21 -06:00
Brian Paul e3cf0cd6a9 gallium: implement immediates (aka literals) for SSE fragment shaders 2008-04-11 14:19:32 -06:00
Brian Paul 097301395d gallium: comments 2008-04-11 14:19:31 -06:00
Brian Paul 9e8a85ef67 gallium: fix SCS codegen (sin scalar src comes from X, not Y) 2008-04-11 14:19:31 -06:00
Keith Whitwell 1690051521 mesa: fix broken x86_call() 2008-04-11 14:19:31 -06:00
Keith Whitwell 4d184cc331 gallium: fix broken x86_call() 2008-04-11 14:19:31 -06:00
Michel Dänzer 02250c855f gallium: Flush render cache at the beginning of fallback_copy_texsubimage().
It may get stale bits otherwise.
2008-04-11 17:45:41 +01:00
Brian Paul d758479b9f mesa: Fix glBegin-time test for invalid programs/shaders.
Cherry-picked from master.
2008-04-11 10:14:17 -06:00
Brian Paul 6d0f9d5a01 mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil) 2008-04-11 09:21:37 -06:00
Brian Paul e1c3560152 add missing glViewport calls
cherry-picked from master
2008-04-11 09:01:04 -06:00
Michal Krol f41cc50ef0 tgsi: Dump processor type and version as a single token. 2008-04-11 11:50:09 +02:00
Michal Krol 2483062f10 tgsi: Dump semantics before interpolator. 2008-04-11 11:50:08 +02:00
José Fonseca 03a3373bdf gallium: Thread condition variables. 2008-04-11 12:18:06 +09:00
Brian Paul 544c236db1 mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT) 2008-04-10 18:33:53 -06:00
Brian Paul 87b0b8e7bc gallium: flags param to surface_alloc_storage() is unused and deprecated 2008-04-10 18:33:53 -06:00
José Fonseca bc56e87ce1 gallium: Attribute realloc leaks to the first malloc call. 2008-04-11 09:32:26 +09:00
Keith Whitwell c95dcc4962 remove usage of vertex_header 2008-04-10 14:35:47 -04:00
Brian Paul 7a8ad75c89 gallium: fix readback of z16 values 2008-04-10 10:30:46 -06:00
Brian Paul 311e402684 gallium: more elaborate tracking of front color buffer state
This fixes the case where the app calls SwapBuffers then calls glReadPixels
to read the front color buffer.  We now keep track of when the front buffer
is a _logically_ copy of the back buffer (after SwapBuffers) and read from
the back color buffer instead of the front.
2008-04-09 18:39:51 -06:00
Brian Paul 54d7c399a8 gallium: more flush/finish changes
New, separate is_front_buffer_dirty() function.
2008-04-09 16:59:14 -06:00
Brian Paul 4ecbd5a70f gallium: reorder funcs 2008-04-09 16:32:46 -06:00
Brian Paul aade2f41b0 gallium: call_flush_front_buffer() from st_glFinish() 2008-04-09 16:32:22 -06:00
Brian Paul 574f964667 gallium: fold st_gl_flush() into st_glFlush() 2008-04-09 16:30:28 -06:00
Brian Paul 9c86c0e88b gallium: refactor code, new flush_front_buffer() function 2008-04-09 16:26:56 -06:00
Brian Paul a52faa9325 gallium: remove unneeded st->haveFramebufferSurfaces field. 2008-04-09 16:09:46 -06:00
Brian Paul f7e475280a gallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA case 2008-04-09 14:20:43 -06:00
Brian da8934034b gallium: re-order, clean-up PIPE_MAX_* definitions 2008-04-08 21:43:36 -06:00
Brian be37e8350f gallium: remove obsolete/unused PIPE_ATTRIB_MAX 2008-04-08 21:38:44 -06:00
Brian 7e57a9e8bb cell: keep track of num_vertex_attribs/buffers for shorter loops 2008-04-08 21:20:10 -06:00
Brian 1f888abf16 i915: keep track of num_vertex_attribs/buffers for shorter loops 2008-04-08 21:20:10 -06:00
Brian 28cf8c8fdc gallium: keep track of num_vertex_attribs/buffers for shorter loops 2008-04-08 21:20:10 -06:00
Jakob Bornecrantz bd56b21adf i915: Added debug counter to bufmgr 2008-04-08 18:40:36 +02:00