Adapt gen_pack.py to generate an OpenCL compatible header, capable of both
packing and unpacking but not printing (due to no known use case and no fprintf
in CL). This is useful as a building block for manipulating descriptors from
shader code, for example in texture lowering or device-generated commands.
To accomplish this, we need to inline in some CL-compatible variants of mesa
util functions (no doubles, etc), avoid FILE * use in the CL path, and use
__constant pointers where applicable for performance. Otherwise, there are
surprisingly few changes required, thanks mainly to CL 2.0 generic pointers.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25498>
The loop is supposed to execute exactly once, but the previous logic
inadvertently executes 0 or 1 times depending on whether dst is NULL (it never
is). Reexpress the loop to execute exactly once, eliminating the unnecessary
branch in this hot path. Noticed when reading the NIR of generated pack code.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25498>
This new entrypoint takes in a SPIR-V blob and generates a header containing
a static inline nir_builder-family function for each function in the SPIR-V
library. The generated function will look for the function in the shader and, if
not found, insert a new nir_function with the appropriate signature -- to be
linked with the library later. Then, it will call the function, with the
appropriate gymnastics to handle return values as necessary.
This makes it super convenient to wrap CL libraries for use in a NIR pass.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25498>
This has been confusing for some time, as from a xml file with the
suffix v33 (so suggesting just one version) we were generating the
headers for v33, v40, v41 and v71.
So now there is a header for the vc4 driver, and one header for the
v3d/v3dv (so v3d "platform") drivers.
FWIW, this means that now the name of the original xml and the header
files generated doesn't maintain a so similar pattern, but again the
equivalence were not there anyway.
Acked-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25851>
Add two unit tests related to the LAVA job definition.
test_generate_lava_job_definition_sanity checks for the most important
fields, deploy actions, namespaces etc.
test_lava_job_definition compares the generated definition with static
skeleton YAML files committed inside tests/data folder.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25912>
Simplify both UART and SSH job definitions module to share common
building blocks themselves.
- generate_lava_yaml_payload is now a LAVAJobDefinition method, so
dropped the Strategy pattern between both modules
- if SSH is supported and UART is not enforced, default to SSH
- when SSH is enabled, wrap the last deploy action to run the SSH server
and rewrite the test actions, which should not change due to the boot
method
- create a constants module to load environment variables
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25912>
Break it to smaller pieces with variable size (fastboot has 3 deploy
actions and uboot only one) to build the base definition nicely in the
end.
Extract kernel/dtb attachment and init_stage1 extraction into functions
to be later reused by SSH job definition.
Signed-off-by: Guilherme Gallo <guilherme.gallo@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25912>
Fixes performance regression introduced by prior refactoring of
pipe control code that unnecessarily added CS_FLUSH to query start
and end. Issue was diagnosed by Ben L (thank you!)
Confirmed this restores performance on:
* Borderlands3 +2%
* Payday +3%
* Factorio +3%
* HogwartsLegacy +4%
* Ghostrunner +7%
Fixes: 6dc95685 (convert genX_query pipe controls to use pc helper)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25983>
A somewhat random collection of fossils:
N Min Max Median Avg Stddev
x 6 16.59 16.61 16.605 16.603333 0.0081649658
+ 6 15.99 16 16 15.998333 0.0040824829
Difference at 95.0% confidence
-0.605 +/- 0.00830327
-3.64385% +/- 0.0485573%
(Student's t, pooled s = 0.00645497)
I'm not sure if nir_opt_if and nir_opt_loop_unroll are actually idempotent
or not.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24197>