Commit Graph

14122 Commits

Author SHA1 Message Date
Brian Paul 302daeb2ec mesa: added internal post color matrix scale/bias vars 2008-04-16 16:53:43 -06:00
José Fonseca 3a765bbe00 gallium: Use debug_get_bool_option for controlling assert failure behaviour.
Add
  GALLIUM_ABORT_ON_ASSERT=no
to C:\gallium.cfg instead.
2008-04-17 00:20:09 +09:00
Keith Whitwell 3be453bf7f draw: allow pt paths to run without a vbuf render stage 2008-04-16 12:55:47 +01:00
Keith Whitwell d8c3891718 draw: remove vbuf non-vf debug path, fix some failure modes in draw_vbuf_create() 2008-04-16 12:31:19 +01:00
Keith Whitwell 8b607f42d0 softpipe: call setup_prepare earlier so that vertex info is correct when queried 2008-04-16 12:22:20 +01:00
Keith Whitwell 909e8ce543 draw: update debug code 2008-04-16 12:22:20 +01:00
Keith Whitwell a8582efaca draw: make pt run pipeline when need_pipeline is true, not just when clipped 2008-04-16 12:22:20 +01:00
José Fonseca fd6acabd2f gallium: Get the translate module to build on msvc.
Appearently MSVC c-preprocessor parses "255.0f" as two tokens:
"255.0" and "f", and performs variable substitution on "f".
2008-04-16 11:42:08 +09:00
José Fonseca e2269e94c0 gallium: Build and link the translate module. 2008-04-16 11:39:22 +09:00
Keith Whitwell a5a7dc24ba gallium: Switch one vertex path over to new translate module
Will eventually do this for all instances where we are converting vertices
from one format to another.
2008-04-15 19:14:31 +01:00
Keith Whitwell 08861688d3 gallium: add translate directory 2008-04-15 15:07:50 +01:00
Keith Whitwell 8cac6f3fcf draw: increment output vertex properly 2008-04-15 14:52:56 +01:00
Keith Whitwell 7eb6f130a1 draw: fix first glitch in vertex emit 2008-04-15 14:44:39 +01:00
Keith Whitwell 59f68f36c4 translate: typo in emit_B8G8R8A8_UNORM 2008-04-15 14:40:16 +01:00
Keith Whitwell c81bbab6f6 gallium: add a generic vertex (or other) buffer translation module 2008-04-15 14:35:29 +01:00
Keith Whitwell 6a26a9c58c draw: fetch_shade_pipeline needs to translate to hw vertex format (from get_vertex_info) 2008-04-15 14:30:06 +01:00
José Fonseca a68f664124 gallium: Cache one line worth of debug output on windows.
The windbg connection seems synchronous, so this speeds up when printing
little text at a time (e.g., tgsi output).
2008-04-15 18:11:47 +09:00
José Fonseca 3c4f1ba5a2 gallium: Eliminate stdio file usage. Remove unused stuff. 2008-04-15 17:08:10 +09:00
José Fonseca 7619240cc0 gallium: Fix seg fault (James Vogt). 2008-04-15 15:58:14 +09:00
José Fonseca 95aeeb6d74 gallium: Several fixes to buffer caching. 2008-04-15 15:41:08 +09:00
José Fonseca d005befcb9 gallium: Less confusing interface for timeouts. 2008-04-15 15:40:35 +09:00
José Fonseca 50bbbbe581 gallium: Remove middle of scope declarations. 2008-04-15 14:58:32 +09:00
José Fonseca 0b995b44e5 gallium: Fix mismatching prototypes. 2008-04-15 12:39:22 +09:00
José Fonseca a175e15f20 gallium: Allow to use a single slab.
We often want to use a pool of equally sized buffers, so this makes the
slab suballocator a drop-in replacement.
2008-04-15 12:39:22 +09:00
Brian d3878b070b gallium: enable new quad output code, remove old code 2008-04-14 21:01:40 -06:00
Brian 90b9a11a6d gallium: fix semantic indexes for outputs 2008-04-14 20:58:05 -06:00
Brian e4b3c13d7a gallium: fix multi drawbuffer fb state 2008-04-14 20:57:15 -06:00
Brian b54225ccd6 gallium: set ctx->Const.MaxDrawBuffers 2008-04-14 20:56:08 -06:00
Brian fdd794dcfa gallium: fix PIPE_CAP_MAX_RENDER_TARGETS query 2008-04-14 20:55:14 -06:00
José Fonseca 01c7dd2629 gallium: Add draw_pt_fetch_shade_pipeline.c to scons build. 2008-04-15 10:38:05 +09:00
José Fonseca 5b8fa51847 gallium: Don't assume snprintf are always available. 2008-04-15 10:13:52 +09:00
José Fonseca 21ae3d2721 gallium: Serialize buffers writes.
Allow concurrent reads from buffers by the CPU/GPU, but serialize
all writes.
2008-04-15 10:13:52 +09:00
Brian Paul 5807c0242c fix GL_ARB_texture_rectangle breakage 2008-04-14 14:38:11 -06:00
David Flynn 78852986e6 mesa: define #extension GL_ARB_texture_rectangle 2008-04-14 12:56:10 -06:00
Brian Paul f58ab8e75c gallium: take reduced prim, fill modes into account when culling 2008-04-14 10:57:40 -06:00
Zack Rusin 983b6a73e1 use the new macro 2008-04-14 12:32:25 -04:00
Zack Rusin 2ba6e1fa71 silence some warnings 2008-04-14 12:29:23 -04:00
Zack Rusin e330919785 pass vertex size to shaders so that callee can decide on the size
of the vertices and not always have to use the maximum vertex
allocation size for them
2008-04-14 12:27:24 -04:00
Keith Whitwell 871d39ec8c softpipe: calculate determinant for all triangles, don't rely on draw module to do it 2008-04-14 16:18:00 +01:00
Keith Whitwell 8cbda9f108 draw: remove dead code 2008-04-14 16:15:39 +01:00
Keith Whitwell 36bacf97a6 draw: always malloc verts for fetch_shade_pipeline 2008-04-14 12:46:57 +01:00
Keith Whitwell a82e4996a1 draw: flush pipeline before trying to allocate more hw vertices 2008-04-14 12:37:19 +01:00
Keith Whitwell e106b2d3d6 draw: move vertex header init out of fetch_shade_pipeline.c 2008-04-14 12:27:25 +01:00
Keith Whitwell caf293343f draw: hide passthrough shading paths behind an environment variable 2008-04-14 12:08:46 +01:00
Keith Whitwell 8e7326832a softpipe: do our own culling, don't rely on the draw module.
May not always happen due to passthrough modes, etc.
2008-04-14 11:32:50 +01:00
Zack Rusin 0c1cb54923 Implement fetch/shade/pipeline or emit vertex passthrough. 2008-04-14 11:05:37 +01:00
Zack Rusin 3f7a3dd58c Make shaders operate on a block of memory instead of arrays of vertex_header's 2008-04-14 11:00:35 +01:00
Zack Rusin 808f968f3a return true if one of the vertices has been clipped 2008-04-14 11:00:35 +01:00
Zack Rusin aadbb1d7fb pass arbitrary number of vertices to the shader execution cycle 2008-04-14 11:00:35 +01:00
Zack Rusin 4f550ab821 introduce a define to maxout the processed vertices 2008-04-14 11:00:26 +01:00