This adds support to radv_GetPhysicalDeviceXlibPresentationSupportKHR
and radv_GetPhysicalDeviceXcbPresentationSupportKHR to check if the
local device file descriptor is compatible with the descriptor
retrieved from the X server via DRI3.
This will stop radv binding to an X server until we have prime
support in place. Hopefully apps use this API before trying
to render things.
v2: drop unneeded function, don't leak memory. (jekstrand)
v3: also check in surface_get_support callback.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This just keeps popping up minor problems and regressions we should
revisit in a more sustainable manner later.
This also reverts:
Revert "radv: query cmds should mark a cmd buffer as having draws."
Revert "radv: also fixup event emission to not get culled."
This reverts commit d1640e7932.
This reverts commit 8b47b97215.
This reverts commit b4b19afebe.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
start can only be non-zero with MultiDrawElements, which is unlikely
to occur with UNSIGNED_BYTE indices.
v2: Also fix the util_shorten_ubyte_elts_to_userptr call.
Tested with the new piglit.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This iterates the fast clear flush across the layers in the
specified range.
It also moves the compute resolve flush into the function
and builds the range in there.
This fixes:
dEQP-VK.geometry.layered.* regressions since fast clears.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This fixes:
dEQP-VK.renderpass.formats.a2b10g10r10_unorm_pack32*
regressions.
Fixes:
f22836dbdd radv: Add CPU color packing for VK_FORMAT_A2B10G10R10_UNORM_PACK32.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Even though the preferred stance is not to fix incorrect applications
via the driver, this prevents some nasty GPU hangs.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This lowers lgkm wait cycles by 30% on VI and normal conditions.
The might be a measurable improvement when CE is disabled (radeon)
or under L2 thrashing.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
So that we can disable u_vbuf for GL core profiles.
This is a v2 of the previous VI-only patch.
It requires SH_MEM_CONFIG.ALIGNMENT_MODE = UNALIGNED on CIK-VI.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
If an unsized declared array is not the last in an SSBO
and an implicit size can not be defined on linking time,
the linker should raise an error instead of reaching
an assertion on GL.
This reverts part of commit 3da08e1664
getting back to the behavior of commit 5b2675093e
The original patch was correct for GLES that should produce
a compile-time error but the linker error is still necessary
in desktop GL.
Fixes the following piglit tests:
tests/spec/arb_shader_storage_buffer_object/non_integral_size_array_member.shader_test
tests/spec/arb_shader_storage_buffer_object/unsized_array_member.shader_test
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
This one only keeps allocated memory in the list, and list nodes
in the descriptor sets. Thsi doesn't need messing around with
max_sets, and we get automatic merging of free regions.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
We only use the freed ones after all free space has been used. If
the app only allocates small descriptor sets, we might go over
max_sets before the memory is full.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
CC: <mesa-stable@lists.freedesktop.org>
Fixes: f4e499ec79