Commit Graph

116816 Commits

Author SHA1 Message Date
Erik Faye-Lund 21cffebe4f zink: reference vertex and index buffers
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund a27b84dd2e zink: return old fence from zink_flush
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 0fcc9550b2 zink: reference renderpass and framebuffer from cmdbuf
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund ce66749e0b zink: cache those pipelines
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 8e56b828e4 zink: move renderpass inside gfx pipeline state
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 1cdbeefd2c zink: cache programs
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund fba0293bef zink: pass zink_render_pass to pipeline-creation
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 86d0e741ec zink: prepare for multiple cmdbufs
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund 229cd042d3 zink: move cmdbuf-resetting into a helper
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund ac45bc2359 zink: do not leak image-views
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund e64cc463e3 zink: move render-pass begin to helper
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund 7034422389 zink: prepare for caching of renderpases/framebuffers
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund b458863c1e zink/spirv: implement loops
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund acdd12dae3 zink/spirv: implement discard
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund 11ad9bfc35 zink/spirv: implement if-statements
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund 8bbf86e7bc zink/spirv: prepare for control-flow
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund 32aea77cfe zink/spirv: handle reading registers
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund f317105dd9 zink/spirv: implement some integer ops
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Dave Airlie d2abe0ac61 zink/spirv: store all values as uint.
This adds bitcasting to uint everywhere for now,
and stores all spir-v ssa values as uints.

It also casts bool to 0/0xffffffff for now
(nir 1-bit bools may be coming in the future).

This fixes a lot of piglit tests to pass now

Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund ac530c1ce2 zink: remove discard_if
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Dave Airlie 6d96578912 zink: query support (v2)
This at least passes piglit occlusion_query test for me here now.

Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund b533de12a5 zink: transform z-range
In vulkan, the Z-range of clip-space goes from 0..W instead of -W..+W
as is the case in OpenGL. So we need to transform the Z-range to
account for this.

Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Dave Airlie 9fa7400564 zink: add dri loader
export MESA_LOADER_DRIVER_OVERRIDE=zink should now work without using
swrast paths

Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund 4249e4a598 zink/spirv: implement point-sprites
This passes glsl-fs-pointcoord_gles2 from piglit.

Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Dave Airlie c3bd0274c6 zink: ask for flatshade lowering
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund 48f1f20a9d zink: detect presence of VK_KHR_maintenance1
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund 8d46e35d16 zink: introduce opengl over vulkan
Here's zink, a so far pretty simple vulkan-gallium driver that is able
to translate some applications from OpenGL to Vulkan.

The compiler is quite limited for now, this will be improved on later.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Samuel Pitoiset 5912792501 radv: fix OpQuantizeToF16 for NaN on GFX6-7
Do not flush NaN to 0.

Fixes
dEQP-VK.spirv_assembly.instruction.compute.opquantize.propagated_nans

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-28 09:31:52 +01:00
Samuel Pitoiset d82dfca872 radv: enable fast depth/stencil clears with separate aspects on GFX8
It's similar to GFX9+. Shadow of Mordor (Vulkan beta) hits that
path and it works fine.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-28 07:54:11 +00:00
Jordan Justen 66796a1787 iris: Mark aux-map BO as used by all batches
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 00:09:14 -07:00
Jordan Justen 2e6a7ced4d iris/gen12: Write GFX_AUX_TABLE base address register
Rework:
 * Move last_aux_map_state to iris_batch. (Nanley, Ken)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 00:09:14 -07:00
Jordan Justen f046c6d090 iris: Map each surf to it's aux-surf in the aux-map tables
Rework: Nanley Chery
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 00:09:14 -07:00
Jordan Justen d09db2d7b2 isl/gen12: 64k surface alignment
Reworks:
 * Update size for aux map change (Nanley)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 00:09:14 -07:00
Jordan Justen f118ca2075 iris/bufmgr: Initialize aux map context for gen12
Reworks:
 * free gen_buffer in gen_aux_map_buffer_free. (Rafael)
 * lock around aux_map_bos accesses. (Ken)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 00:09:14 -07:00
Lionel Landwerlin 6af8a4acc4 anv: Add aux-map translation for gen12+
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 00:09:14 -07:00
Jordan Justen 7737f56544 anv/gen12: Write GFX_AUX_TABLE base address register
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-28 00:09:14 -07:00
Jordan Justen 109c96b322 genxml/gen12: Add AUX MAP register definitions
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 00:09:13 -07:00
Jordan Justen d4a3299ba1 anv/gen12: Initialize aux map context
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-28 00:09:13 -07:00
Jordan Justen 0d0290bb3f intel/common: Add surface to aux map translation table support
Reworks:
 * Add ISL_FORMAT_B8G8R8X8_UNORM_SRGB to get_format_encoding (Nanley)
 * ralloc_free aux_map_buffer entries in gen_aux_map_finish. (Rafael)
 * verify_aligned_space => align_and_verify_space (Rafael)
 * Add mutex to aux-map code. (Rafael, Nanley)
 * Add gen_aux_map_fill_bos (Ken)
 * Make gen_aux_map_get_state_num lockless

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 00:09:13 -07:00
Jordan Justen 062022f2e4 anv: Implement aux-map allocator interface
This interface allows the aux-map code in the intel/common library to
allocate and free buffers.

Reworks:
 * free gen_buffer in gen_aux_map_buffer_free. (Rafael)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-10-28 00:09:13 -07:00
Jordan Justen c848ab45f3 intel/common: Add interface to allocate device buffers
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 00:09:13 -07:00
Lionel Landwerlin 830cdaf3f0 intel/dev: store whether the device uses an aux map tables on devinfo
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 00:09:10 -07:00
Tapani Pälli 412badd059 i965: setup sized internalformat for MESA_FORMAT_R10G10B10A2_UNORM
Commit d2b60e433e introduced restrictions (as per GLES spec) on the
internal format. We need to setup a sized format for the texture image
so framebuffers created with that are considered complete.

This change fixes following Android CTS test in AHardwareBufferNativeTests
category:

   SingleLayer_ColorTest_GpuColorOutputAndSampledImage_R10G10B10A2_UNORM

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Fixes: d2b60e433e ("mesa/main: R10G10B10_(A2) formats are not color renderable in ES")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-28 07:13:10 +02:00
Eric Engestrom 32cff3781a tu: fix empty-body instruction
Fixes: 8d43e2b2de ("meson: add -Werror=empty-body to disallow `if(x);`")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-10-27 22:10:31 +00:00
Eric Engestrom 0581a86753 v3d: fix empty-body instruction
Fixes: 8d43e2b2de ("meson: add -Werror=empty-body to disallow `if(x);`")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-10-27 22:10:31 +00:00
Eric Engestrom c2430f3edc radv: fix empty-body instruction
Fixes: 8d43e2b2de ("meson: add -Werror=empty-body to disallow `if(x);`")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-10-27 22:10:31 +00:00
Eric Engestrom 493903199c anv: fix empty-body instruction
Fixes: 8d43e2b2de ("meson: add -Werror=empty-body to disallow `if(x);`")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-10-27 22:09:14 +00:00
Jonathan Marek 521cdde8fc freedreno/a2xx: use sysval for pointcoord
Fixes a problem with shaders using gl_PointCoord.

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reported-by: Fabio Estevam <festevam@gmail.com>
Tested-by: Fabio Estevam <festevam@gmail.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
2019-10-27 16:53:32 +00:00
Alyssa Rosenzweig a0c0030075 pan/midgard: Disable precise occlusion queries
I thought there was hardware support for this, but it seems to broken,
or at least more complex than I believed.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-10-26 14:38:59 +00:00
Urja Rannikko dff99ce7d5 panfrost: allocate bo for occlusion query results
This memory needs to still be available after all the drawing is done
and forgotten about, so cannot be transient.
Also clear the result so that no rendering returns a zero.

Signed-off-by: Urja Rannikko <urjaman@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-10-26 14:38:25 +00:00