Commit Graph

889 Commits

Author SHA1 Message Date
Zack Rusin 63a9d835ce Redo the fragment program examples to match vp's
we just load text files instead of compiling tons of small
binaries
2007-12-11 09:49:34 -05:00
Zack Rusin 025b140b2f Add a simple fps counter to the example 2007-12-11 09:49:33 -05:00
Brian aef25b1994 set window size to 256x256 2007-12-10 17:32:43 -07:00
Keith Whitwell b1399a5dd2 gallium: more trivial tests 2007-12-09 14:06:00 +00:00
Keith Whitwell 56bc8d9199 gallium: remove unneeded depth buffer 2007-12-09 14:05:12 +00:00
Michal Krol 918ea5168b Rename 'mms-config.' to 'mms.config'.
It looks like Windows does not like filenames ending with a dot,
in effect renaming it to 'mms-config'.
2007-10-29 19:50:10 +00:00
michal a1b4285c5c Fix fragment shader. 2007-10-27 19:04:19 +01:00
michal 9c22f91030 Optimize fragment program. 2007-10-27 19:04:19 +01:00
José Fonseca 414a933ad2 Ignore generated files. 2007-10-25 23:25:02 +01:00
Zack Rusin 4a4e6f2cab Implement loops 2007-10-25 11:47:25 -04:00
Zack Rusin 1d26e9c447 Fix nested conditionals 2007-10-25 09:04:41 -04:00
Zack Rusin e842b5e5ba Test some functionality of vp using GLSL that pure vp isn't testing. 2007-10-25 09:04:41 -04:00
Brian 2727cfddbf hack in some code to test loops, break 2007-09-29 10:44:05 -06:00
Brian 9405ec6251 temporary hack to test nested conditionals 2007-09-28 21:04:56 -06:00
Brian 6fbbeed690 use perspective projection, press r/R to rotate the quad 2007-09-18 12:56:23 -06:00
Brian 050837045f more usage info 2007-08-30 14:44:40 -06:00
Brian f726ffd060 test flat shading w/ clipping 2007-08-30 14:43:59 -06:00
Brian bfcc337e38 vars to test 1D/2D textures with linear/nearest filtering 2007-08-14 15:19:37 -06:00
Brian 9f51e181b1 added pixelzoom cmd line opt 2007-08-13 18:20:04 -06:00
Brian b7693ee559 Draw white square in lower-left corner to test orientation 2007-08-13 14:00:03 -06:00
Brian 34d535ad2c glRead/DrawPixels test 2007-08-10 13:06:07 -06:00
Brian c7157065b2 change triangle orientation, fix exit() 2007-08-10 08:33:09 +01:00
root f71edfa41b increase texture size to 32x32 2007-08-08 12:04:08 -06:00
Keith Whitwell 90ee7a4144 Gutsy oopses on touch of existing file. Workaround. 2007-08-07 10:18:30 +01:00
Brian bf64be2268 added clear-scissor.c 2007-08-02 12:14:16 -06:00
Brian 65cc3d29a6 test glClear w/ scissor 2007-08-02 12:14:05 -06:00
michal e0a26b0467 Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch 2007-07-27 10:05:40 +02:00
Brian daaee90a26 clamp float colors 2007-07-26 08:22:47 -06:00
Brian 3af7876521 added code to test per-vertex colors 2007-07-24 12:28:01 -06:00
Brian 9110dbd9b2 simple fragment shader test 2007-07-24 10:00:29 -06:00
Brian ffc633c469 fix logic error, typos 2007-07-24 09:19:22 -06:00
Brian 5b737b7df2 Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch 2007-07-24 09:17:59 -06:00
Zhang 76fb808910 Fix a number of MINGW32 issues 2007-07-21 11:28:06 -06:00
Keith Whitwell 6101fe641c Merge branch 'origin' into softpipe_0_1_branch 2007-07-17 11:06:31 +01:00
Brian a2e471e05e press 'f' to toggle front-face winding 2007-07-13 14:25:28 -06:00
Brian 5796056e28 press 's' to toggle smoothing 2007-07-13 10:32:56 -06:00
Brian 86352ff70d Added colormask, dither, multisample state. Implement colormasking stage. 2007-07-12 12:20:14 -06:00
Brian 34f6243bef Improve this demo in a few ways.
1. Use more reasonable hither/yon clip planes to make better use of shallow
(16-bit) z buffers.
2. Use different colors on cube faces to help detect Z fighting if it occurs.
3. Report GL_DEPTH_BITS on start-up.
2007-07-11 16:20:32 -06:00
Brian 8db689350d remove glDepthFunc(GL_LEQUAL) change from prev commit 2007-07-11 13:12:33 -06:00
Brian 985e37eedb clean-up, comments 2007-07-10 14:46:15 -06:00
Brian 24b68f4184 press 'f' to toggle GL_CCW/GL_CW front face 2007-07-10 11:53:27 -06:00
Brian 9a89cc3b6b use 'c' to cycle through polygon cull modes 2007-07-10 11:39:08 -06:00
Brian 8733ee9dc9 use cursor keys to translate triangle 2007-07-10 11:33:10 -06:00
Xavier Bachelot f98bdfca57 call glutInit(), bug 11486 2007-07-06 12:56:21 -06:00
michal 3b8bc1f467 Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch 2007-07-06 17:53:44 +02:00
Brian e8e5d9effe support more modes, added -f cmd line option 2007-07-04 09:23:12 -06:00
Brian 3b10f50efb use larger point/sprite size 2007-06-28 07:16:13 -06:00
Brian 05b2297bef better triangle Z coords 2007-06-25 09:41:49 -06:00
Brian 6a3ed5eb96 Random state-change / primitive rendering. Good for hammering on a driver... 2007-06-21 18:11:29 -06:00
Brian 3c0790ca92 triangles w/ depth test 2007-06-20 17:19:13 -06:00