Otherwise, errors such as:
GrallocEmulated.cpp:101:29: error: use of undeclared identifier 'VIRGL_FORMAT_R8G8B8A8_UNORM'
101 | .virglFormat = VIRGL_FORMAT_R8G8B8A8_UNORM,
| ^
GrallocEmulated.cpp:117:29: error: use of undeclared identifier 'VIRGL_FORMAT_B8G8R8A8_UNORM'
117 | .virglFormat = VIRGL_FORMAT_B8G8R8A8_UNORM,
happen in Android builds. Add it to VirtGpu.h to fix this.
Reviewed-by: Marcin Radomski <dextero@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35416>
Swapchain mutable format extension issues were resolved by converting
clear colors on the guest side but that introduced regressions on other
clear related CTS test. Limit clear color modification to images with
Android native buffer structure, to filter swapchain images better.
Test: dEQP-VK.image.*
Reviewed-by: Marcin Radomski <dextero@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35416>
... as VkSnapshotApiCallInfo* is a pointer into a
std::vector<VkSnapshotApiCallInfo> which can be invalidated during
multi threaded VK usage when the std::vector<> is resized.
Test: bazel test common/end2end:gfxstream_end2end_tests \
--graphics_drivers=gles_angle_vulkan_swiftshader \
--test_arg="--gtest_filter=*MultiThreadedResetCommandBuffer*VulkanSnapshots*" \
--test_arg="--gtest_repeat=100" \
--test_output=streamed
Reviewed-by: Marcin Radomski <dextero@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35416>
On v4, we can't lower the tile-size to get enough per-pixel space for
both 4xMSAA *and* 128-bit formats at the same time.
And because GLES 2 doesn't support per-format queries, this means that
we'd effectively not support MSAA at all. We can avoid this issue by
dropping support for the 128-bit formats on V4, unless explicitly
requested by a driconf.
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35207>
Lima can't do *both* FP16 *and* 4x MSAA at the same time. And because
GLES2 requires MAX_SAMPLES to be valid for *all* supported formats,
this means we can't support MSAA at all unless we disable support for
the FP16 formats when used as render-targets.
To allow applications that needs FP16 render-targets to still support
it, we introduce a driconf that makes the opposite trade; support FP16,
but not 4x MSAA. Unfortunately, we can't support both, and still be
following the spec.
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35207>
We're currently reporting support for this format, but trying to use it
leads to asserts in pan_access_tiled_image(). Right now, it's
effectively unused, because the state-tracker will end up using the RGBA
version, because that is renderable.
This is all about to change, so let's drop this format for now. But
because this is technically speaking supported on the HW, let's leave
this ifdeffed out with a comment to re-enable once the assert has been
fixed.
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35207>
For pre-merge pipelines, we know that we don't need to run the
container-check jobs unless image-tags.yml has been modified. In this
case, we can just skip the container jobs, because we 'know' that the
containers are present in the upstream repo.
For downstream or off-main pipelines, we still need to run the check
job, because the changed-file tracking is not reliable on other
branches, and because we may need to copy the container image from the
upstream container storage into the user's namespace.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35203>
The rules we want here are pretty simple:
- only run rustfmt when Rust code changes, to the extent that we can
tell what has or hasn't changed (only really reliable for pre-merge)
- make rustfmt success mandatory for pre-merge, advisory for other
branches
Encode that, and make sure we don't run rustfmt when we don't need to.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35203>
The ISA docs don't mention this, but instead of always truncating
like other integer conversions, this opcode actually uses the single
precision rounding mode.
We could continue to use the opcode and set the rounding mode to rtz
in lower_to_hw_instrs, but I think I should just concede that f2u8
isn't worth the effort.
Fixes: 9bb10b58 ("aco: use v_cvt_pk_u8_f32 for f2u8")
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35391>