Commit Graph

193069 Commits

Author SHA1 Message Date
Brian Paul 2f7ef5fae8 added -l option to print interesting OpenGL limits 2002-09-06 03:35:43 +00:00
Brian Paul e41c57758d fixed glSampleCoverage typo 2002-09-06 03:30:20 +00:00
Brian Paul 7d7ec0ea91 implemented glProgramParameters4[df]vNV() 2002-09-06 03:25:03 +00:00
Brian Paul 6a1e1623fd hook-up dispatch for glActiveStencilFaceEXT() 2002-09-06 03:20:21 +00:00
Brian Paul fdaa72bc43 added GL_EXT_stencil_two_side and GL_NV_fence 2002-09-06 03:19:32 +00:00
Brian Paul 5f60a0b50a GL_EXT_stencil_two_side extension, not 100% complete yet. 2002-09-06 02:56:08 +00:00
Brian Paul a2ae6faf1a removed glext.h fix-ups corrected in glext.h version 17 2002-09-06 02:52:23 +00:00
Brian Paul e14c151f0a version 17 2002-09-06 02:48:09 +00:00
Brian Paul 530d4611eb added OpenGL 1.4 entrypoints 2002-09-06 02:46:08 +00:00
Brian Paul 3a03211aee added GL_IBM_texture_mirrored_repeat (Ian Romanick) 2002-09-05 21:16:30 +00:00
Brian Paul e7abc078ab test for ARB_texture_cube_map when getting GL version(Ian Romanick) 2002-09-05 21:14:36 +00:00
Jouk Jansen 0a7fc572a7 Committing in .
Adding vsnprintf support for OpenVMS (needed in src/imports.c)

 Modified Files:
 	Mesa/src/Makefile.am Mesa/src/descrip.mms
 Added Files:
 	Mesa/src/vsnprintf.c
 ----------------------------------------------------------------------
2002-09-05 08:38:01 +00:00
Brian Paul 7e35cc53ce updated wglGetProcAddress 2002-09-04 14:14:36 +00:00
Brian Paul 528afb5ff4 updated DOS file list 2002-09-03 18:14:08 +00:00
Brian Paul 05ed911aca updates from Daniel Borca 2002-09-03 18:11:32 +00:00
Brian Paul b9f75444e6 improved error string 2002-09-03 18:05:17 +00:00
Brian Paul ba88dd0d92 s/5/NUM_TEXTURE_TARGETS/ 2002-09-03 18:03:45 +00:00
Brian Paul ed00b2ef33 fixed compilation problem for swdd->SetBuffer 2002-09-03 17:10:54 +00:00
Brian Paul 391876e5e6 fix up stuff accidentaly checked in a few days ago 2002-08-29 14:02:27 +00:00
Karl Schultz 53880a85b6 Don't call _mesa_initialize_context because we are using
_mesa_create_context.  This avoids calling initialize twice and fixes
memory leaks.  Add call to free the GL context because we are creating it
with _mesa_create_context, fixing another leak.
2002-08-28 18:26:38 +00:00
Brian Paul 41771982c4 define GLAPIENTRY and GLAPI if not defined in gl.h 2002-08-27 21:47:31 +00:00
Brian Paul fb657ef91d added glXAllocate/FreeMemoryNV() 2002-08-22 21:10:37 +00:00
Brian Paul 8fefafa220 stub functions for glXAllocate/FreeMemoryNV() 2002-08-22 21:10:01 +00:00
Brian Paul 2188d002df minor error message changes 2002-08-21 16:39:39 +00:00
Brian Paul 62166908a9 re-enable ASSIGN_NORM_GROUP( 3dnow ) 2002-08-21 13:07:17 +00:00
Brian Paul 1e0241d3c6 replace Current.Color with Current.Attrib[VERT_ATTRIB_COLOR0] 2002-08-21 13:05:37 +00:00
Keith Whitwell 713800a495 update colormaterial state on swtcl wakeup 2002-08-21 10:39:59 +00:00
Brian Paul 2b930072b3 s/DrawDestMask/_DrawDestMask/ 2002-08-21 02:59:31 +00:00
Brian Paul b79e99ad60 s/ProjectedClipPtr/NdcPtr/ 2002-08-21 02:59:00 +00:00
Brian Paul 3ac01f5e47 fix problems in FXgetImage() 2002-08-21 02:57:58 +00:00
Brian Paul 34713c1a3c fixed array index typo in VERT_SAVE_RGBA() macro 2002-08-21 02:56:58 +00:00
Brian Paul 5117a8214d added multitexture and line stipple 2002-08-17 00:30:36 +00:00
Brian Paul f569dc447a minor tweaks 2002-08-17 00:29:55 +00:00
Brian Paul 9f7011b88b added error checking for glCallLists() type parameter 2002-08-17 00:26:29 +00:00
Brian Paul af3265fabd added new GLUT features 2002-08-17 00:23:19 +00:00
Brian Paul 6bf6cd3418 bump lib version to 3.7.1, more make clean commands 2002-08-17 00:20:48 +00:00
Brian Paul 7ae671446a added glutGetProcAddress() 2002-08-17 00:12:48 +00:00
Brian Paul 46a035f76d added glutGetProcAddress() and GLUT_FPS env var option 2002-08-17 00:12:12 +00:00
Karl Schultz 10730663a1 Add note about needing to run VCVARS32.BAT when compiling.
Add book and samples to the list of dirs that are built.
Reword some notes about the build process.
2002-08-15 15:13:31 +00:00
Brian Paul 1972ac661c added (char *) casts 2002-08-08 17:12:38 +00:00
Brian Paul 3efe5beefc fix up resulting FOGC and PSIZ when needed 2002-08-08 16:55:56 +00:00
Brian Paul 352c13f783 init tmp->Normal.size = 3 2002-08-08 16:55:17 +00:00
Brian Paul ebe671cfad comments 2002-08-08 16:54:43 +00:00
Brian Paul ea53a5b5ab change GLvector3f to GLvector4f for normal transformation 2002-08-08 16:53:12 +00:00
Brian Paul 946ad2720a change dest stride to 16 bytes instead of 12 2002-08-08 15:36:50 +00:00
Brian Paul 2a1abe3b46 initialize SWvertex array to zeros 2002-08-08 00:41:11 +00:00
Brian Paul fb8ca95dff changed normal stride from 12 to 16 bytes since normals are now GLfloat[4] (for vertex program) 2002-08-07 16:40:18 +00:00
Brian Paul a4ac844979 re-check-in - something didn't work on the previous check-in 2002-08-07 15:18:42 +00:00
Brian Paul e968686133 latest bug fixes 2002-08-07 00:46:17 +00:00
Brian Paul 77df88727c struct sw_span is again allocated on the stack, but the arrays of span
data are broken out into a new struct span_arrays which is allocated
per-context (to avoid huge stack allocations - a problem on Windows).
This lets us use span.redStep instead of span->redStep (for example) to
hopefully get slightly better performance in the triangle functions.
2002-08-07 00:45:07 +00:00