s/5/NUM_TEXTURE_TARGETS/
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@@ -1,4 +1,4 @@
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/* $Id: attrib.c,v 1.69 2002/06/17 23:36:31 brianp Exp $ */
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/* $Id: attrib.c,v 1.70 2002/09/03 18:03:45 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -674,7 +674,7 @@ pop_texture_group(GLcontext *ctx, const struct gl_texture_attrib *texAttrib)
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}
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/* Restore texture object state */
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for (i = 0; i < 5; i++) {
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for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
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GLenum target = 0;
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const struct gl_texture_object *obj = NULL;
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GLfloat bordColor[4];
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