zink: set workgroup_memory_explicit_layout for shader validation

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25290>
This commit is contained in:
Mike Blumenkrantz
2023-09-05 15:03:17 -04:00
committed by Marge Bot
parent 5d90b1db70
commit fe43e63974
+1
View File
@@ -3267,6 +3267,7 @@ zink_shader_spirv_compile(struct zink_screen *screen, struct zink_shader *zs, st
.demote_to_helper_invocation = true,
.sparse_residency = true,
.min_lod = true,
.workgroup_memory_explicit_layout = true,
},
.ubo_addr_format = nir_address_format_32bit_index_offset,
.ssbo_addr_format = nir_address_format_32bit_index_offset,