From fe43e6397443d12f129b24c66b47844b3e2419c0 Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Tue, 5 Sep 2023 15:03:17 -0400 Subject: [PATCH] zink: set workgroup_memory_explicit_layout for shader validation Part-of: --- src/gallium/drivers/zink/zink_compiler.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gallium/drivers/zink/zink_compiler.c b/src/gallium/drivers/zink/zink_compiler.c index a1f23277a9a..e678e9edf2f 100644 --- a/src/gallium/drivers/zink/zink_compiler.c +++ b/src/gallium/drivers/zink/zink_compiler.c @@ -3267,6 +3267,7 @@ zink_shader_spirv_compile(struct zink_screen *screen, struct zink_shader *zs, st .demote_to_helper_invocation = true, .sparse_residency = true, .min_lod = true, + .workgroup_memory_explicit_layout = true, }, .ubo_addr_format = nir_address_format_32bit_index_offset, .ssbo_addr_format = nir_address_format_32bit_index_offset,