v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.
Fixes dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.dst.src_alpha_saturate_src_alpha_saturate and friends with --deqp-egl-config-name=rgb565d0s0 Cc: "18.2" <mesa-stable@lists.freedesktop.org>
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@@ -69,7 +69,9 @@ v3d_factor(enum pipe_blendfactor factor, bool dst_alpha_one)
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case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
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return V3D_BLEND_FACTOR_INV_CONST_ALPHA;
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case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
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return V3D_BLEND_FACTOR_SRC_ALPHA_SATURATE;
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return (dst_alpha_one ?
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V3D_BLEND_FACTOR_ZERO :
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V3D_BLEND_FACTOR_SRC_ALPHA_SATURATE);
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default:
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unreachable("Bad blend factor");
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}
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