clean-ups
This commit is contained in:
+26
-23
@@ -48,8 +48,6 @@
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/**
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* An entry in the hash table.
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*
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* This struct is private to this file.
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*/
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struct HashEntry {
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GLuint Key; /**< the entry's key */
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@@ -57,10 +55,9 @@ struct HashEntry {
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struct HashEntry *Next; /**< pointer to next entry */
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};
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/**
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* The hash table data structure.
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*
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* This is an opaque types (it's not defined in hash.h file).
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*/
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struct _mesa_HashTable {
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struct HashEntry *Table[TABLE_SIZE]; /**< the lookup table */
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@@ -70,6 +67,7 @@ struct _mesa_HashTable {
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};
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/**
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* Create a new hash table.
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*
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@@ -98,18 +96,22 @@ _mesa_NewHashTable(void)
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void
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_mesa_DeleteHashTable(struct _mesa_HashTable *table)
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{
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GLuint i;
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GLuint pos;
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assert(table);
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for (i = 0; i < TABLE_SIZE; i++) {
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struct HashEntry *entry = table->Table[i];
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for (pos = 0; pos < TABLE_SIZE; pos++) {
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struct HashEntry *entry = table->Table[pos];
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while (entry) {
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struct HashEntry *next = entry->Next;
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FREE(entry);
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if (entry->Data) {
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_mesa_problem(NULL,
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"In _mesa_DeleteHashTable, found non-freed data");
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}
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_mesa_free(entry);
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entry = next;
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}
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}
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_glthread_DESTROY_MUTEX(table->Mutex);
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FREE(table);
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_mesa_free(table);
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}
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@@ -168,15 +170,18 @@ _mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data)
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table->MaxKey = key;
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pos = HASH_FUNC(key);
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entry = table->Table[pos];
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while (entry) {
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/* check if replacing an existing entry with same key */
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for (entry = table->Table[pos]; entry; entry = entry->Next) {
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if (entry->Key == key) {
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/* replace entry's data */
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if (entry->Data) {
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_mesa_problem(NULL, "Memory leak detected in _mesa_HashInsert");
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}
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entry->Data = data;
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_glthread_UNLOCK_MUTEX(table->Mutex);
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return;
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}
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entry = entry->Next;
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}
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/* alloc and insert new table entry */
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@@ -230,7 +235,7 @@ _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key)
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else {
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table->Table[pos] = entry->Next;
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}
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FREE(entry);
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_mesa_free(entry);
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_glthread_UNLOCK_MUTEX(table->Mutex);
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return;
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}
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@@ -318,7 +323,7 @@ _mesa_HashFirstEntry(struct _mesa_HashTable *table)
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GLuint pos;
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assert(table);
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_glthread_LOCK_MUTEX(table->Mutex);
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for (pos=0; pos < TABLE_SIZE; pos++) {
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for (pos = 0; pos < TABLE_SIZE; pos++) {
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if (table->Table[pos]) {
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_glthread_UNLOCK_MUTEX(table->Mutex);
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return table->Table[pos]->Key;
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@@ -346,16 +351,14 @@ _mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key)
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/* Find the entry with given key */
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pos = HASH_FUNC(key);
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entry = table->Table[pos];
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while (entry) {
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for (entry = table->Table[pos]; entry ; entry = entry->Next) {
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if (entry->Key == key) {
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break;
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}
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entry = entry->Next;
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}
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if (!entry) {
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/* the key was not found, we can't find next entry */
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/* the given key was not found, so we can't find the next entry */
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return 0;
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}
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@@ -385,10 +388,10 @@ _mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key)
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void
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_mesa_HashPrint(const struct _mesa_HashTable *table)
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{
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GLuint i;
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GLuint pos;
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assert(table);
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for (i=0;i<TABLE_SIZE;i++) {
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const struct HashEntry *entry = table->Table[i];
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for (pos = 0; pos < TABLE_SIZE; pos++) {
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const struct HashEntry *entry = table->Table[pos];
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while (entry) {
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_mesa_debug(NULL, "%u %p\n", entry->Key, entry->Data);
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entry = entry->Next;
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@@ -414,7 +417,7 @@ _mesa_HashPrint(const struct _mesa_HashTable *table)
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GLuint
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_mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
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{
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GLuint maxKey = ~((GLuint) 0);
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const GLuint maxKey = ~((GLuint) 0);
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_glthread_LOCK_MUTEX(table->Mutex);
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if (maxKey - numKeys > table->MaxKey) {
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/* the quick solution */
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@@ -426,7 +429,7 @@ _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys)
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GLuint freeCount = 0;
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GLuint freeStart = 1;
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GLuint key;
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for (key=1; key!=maxKey; key++) {
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for (key = 1; key != maxKey; key++) {
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if (_mesa_HashLookup(table, key)) {
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/* darn, this key is already in use */
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freeCount = 0;
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