use _mesa_HashDeleteAll()
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+15
-14
@@ -1,8 +1,8 @@
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/*
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* Mesa 3-D graphics library
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* Version: 6.5
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* Version: 6.5.1
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*
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* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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@@ -503,23 +503,24 @@ _mesa_init_query(GLcontext *ctx)
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}
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/**
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* Callback for deleting a query object. Called by _mesa_HashDeleteAll().
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*/
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static void
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delete_queryobj_cb(GLuint id, void *data, void *userData)
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{
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struct gl_query_object *q= (struct gl_query_object *) data;
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(void) userData;
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delete_query_object(q);
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}
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/**
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* Free the context state related to query objects.
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*/
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void
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_mesa_free_query_data(GLcontext *ctx)
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{
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while (1) {
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GLuint id = _mesa_HashFirstEntry(ctx->Query.QueryObjects);
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if (id) {
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struct gl_query_object *q = lookup_query_object(ctx, id);
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ASSERT(q);
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delete_query_object(q);
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_mesa_HashRemove(ctx->Query.QueryObjects, id);
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}
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else {
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break;
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}
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}
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_mesa_HashDeleteAll(ctx->Query.QueryObjects, delete_queryobj_cb, NULL);
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_mesa_DeleteHashTable(ctx->Query.QueryObjects);
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}
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