llvmpipe: don't try to emit non-existent color outputs
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@@ -406,14 +406,15 @@ generate_fs(struct llvmpipe_context *lp,
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if (shader->info.base.output_semantic_name[attrib] == TGSI_SEMANTIC_COLOR)
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{
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unsigned cbuf = shader->info.base.output_semantic_index[attrib];
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for(chan = 0; chan < NUM_CHANNELS; ++chan)
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{
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/* XXX: just initialize outputs to point at colors[] and
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* skip this.
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*/
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LLVMValueRef out = LLVMBuildLoad(builder, outputs[attrib][chan], "");
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lp_build_name(out, "color%u.%u.%c", i, attrib, "rgba"[chan]);
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LLVMBuildStore(builder, out, color[cbuf][chan]);
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for(chan = 0; chan < NUM_CHANNELS; ++chan) {
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if(outputs[attrib][chan]) {
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/* XXX: just initialize outputs to point at colors[] and
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* skip this.
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*/
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LLVMValueRef out = LLVMBuildLoad(builder, outputs[attrib][chan], "");
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lp_build_name(out, "color%u.%u.%c", i, attrib, "rgba"[chan]);
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LLVMBuildStore(builder, out, color[cbuf][chan]);
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}
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}
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}
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}
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