i915g: i915_state_sampler.c code style
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@@ -53,17 +53,23 @@
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*
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* So we need to update the map state when we change samplers and
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* we need to be change the sampler state when map state is changed.
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* The first part is done by calling i915_update_texture in
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* i915_update_samplers and the second part is done else where in
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* code tracking the state changes.
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* The first part is done by calling update_texture in update_samplers
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* and the second part is done else where in code tracking the state
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* changes.
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*/
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static void update_texture(struct i915_context *i915,
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uint unit,
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const struct i915_texture *tex,
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const struct i915_sampler_state *sampler,
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uint state[6]);
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/***********************************************************************
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* Samplers
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*/
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static void
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i915_update_texture(struct i915_context *i915,
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uint unit,
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const struct i915_texture *tex,
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const struct i915_sampler_state *sampler,
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uint state[6]);
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/**
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* Compute i915 texture sampling state.
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*
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@@ -74,16 +80,13 @@ i915_update_texture(struct i915_context *i915,
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*/
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static void update_sampler(struct i915_context *i915,
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uint unit,
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const struct i915_sampler_state *sampler,
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const struct i915_texture *tex,
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unsigned state[3] )
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const struct i915_sampler_state *sampler,
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const struct i915_texture *tex,
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unsigned state[3])
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{
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const struct pipe_resource *pt = &tex->b.b;
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unsigned minlod, lastlod;
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/* Need to do this after updating the maps, which call the
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* intel_finalize_mipmap_tree and hence can update firstLevel:
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*/
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state[0] = sampler->state[0];
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state[1] = sampler->state[1];
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state[2] = sampler->state[2];
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@@ -118,7 +121,7 @@ static void update_sampler(struct i915_context *i915,
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wr == PIPE_TEX_WRAP_CLAMP_TO_BORDER)) {
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if (i915->conformance_mode > 0) {
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assert(0);
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/* sampler->fallback = true; */
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/* sampler->fallback = true; */
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/* TODO */
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}
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}
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@@ -137,8 +140,7 @@ static void update_sampler(struct i915_context *i915,
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state[1] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT);
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}
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void i915_update_samplers( struct i915_context *i915 )
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void i915_update_samplers(struct i915_context *i915)
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{
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uint unit;
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@@ -152,20 +154,19 @@ void i915_update_samplers( struct i915_context *i915 )
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if (i915->fragment_sampler_views[unit]) {
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struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
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update_sampler( i915,
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unit,
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i915->sampler[unit], /* sampler state */
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texture, /* texture */
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i915->current.sampler[unit] /* the result */
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);
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i915_update_texture( i915,
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unit,
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texture, /* texture */
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i915->sampler[unit], /* sampler state */
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i915->current.texbuffer[unit] );
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update_sampler(i915,
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unit,
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i915->sampler[unit], /* sampler state */
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texture, /* texture */
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i915->current.sampler[unit]); /* the result */
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update_texture(i915,
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unit,
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texture, /* texture */
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i915->sampler[unit], /* sampler state */
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i915->current.texbuffer[unit]); /* the result */
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i915->current.sampler_enable_nr++;
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i915->current.sampler_enable_flags |= (1 << unit);
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i915->current.sampler_enable_nr++;
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i915->current.sampler_enable_flags |= (1 << unit);
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}
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}
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@@ -173,8 +174,13 @@ void i915_update_samplers( struct i915_context *i915 )
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}
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static uint
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translate_texture_format(enum pipe_format pipeFormat)
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/***********************************************************************
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* Sampler views
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*/
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static uint translate_texture_format(enum pipe_format pipeFormat)
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{
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switch (pipeFormat) {
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case PIPE_FORMAT_L8_UNORM:
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@@ -226,19 +232,17 @@ translate_texture_format(enum pipe_format pipeFormat)
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return (MAPSURF_32BIT | MT_32BIT_xI824);
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default:
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debug_printf("i915: translate_texture_format() bad image format %x\n",
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pipeFormat);
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pipeFormat);
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assert(0);
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return 0;
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}
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}
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static void
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i915_update_texture(struct i915_context *i915,
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uint unit,
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const struct i915_texture *tex,
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const struct i915_sampler_state *sampler,
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uint state[6])
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static void update_texture(struct i915_context *i915,
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uint unit,
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const struct i915_texture *tex,
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const struct i915_sampler_state *sampler,
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uint state[6])
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{
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const struct pipe_resource *pt = &tex->b.b;
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uint format, pitch;
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@@ -287,9 +291,7 @@ i915_update_texture(struct i915_context *i915,
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| ((depth - 1) << MS4_VOLUME_DEPTH_SHIFT));
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}
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void
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i915_update_textures(struct i915_context *i915)
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void i915_update_textures(struct i915_context *i915)
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{
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uint unit;
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@@ -300,11 +302,11 @@ i915_update_textures(struct i915_context *i915)
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if (i915->fragment_sampler_views[unit]) {
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struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
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i915_update_texture( i915,
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unit,
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texture, /* texture */
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i915->sampler[unit], /* sampler state */
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i915->current.texbuffer[unit] );
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update_texture(i915,
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unit,
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texture, /* texture */
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i915->sampler[unit], /* sampler state */
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i915->current.texbuffer[unit]);
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}
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}
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