i915g: i915_state_immediate.c code style

This commit is contained in:
Jakob Bornecrantz
2010-06-12 00:34:53 +02:00
parent f93e378bfb
commit 2e7a90546d
+33 -27
View File
@@ -1,8 +1,8 @@
/**************************************************************************
*
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -10,11 +10,11 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
@@ -22,13 +22,13 @@
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
#include "i915_state_inlines.h"
#include "i915_context.h"
#include "i915_state.h"
@@ -46,30 +46,31 @@
/***********************************************************************
* S0,S1: Vertex buffer state.
* S0,S1: Vertex buffer state.
*/
static void upload_S0S1(struct i915_context *i915)
{
unsigned LIS0, LIS1;
/* I915_NEW_VBO */
/* TODO: re-use vertex buffers here? */
/* I915_NEW_VBO
*/
LIS0 = i915->vbo_offset;
/* I915_NEW_VERTEX_SIZE -- do this where the vertex size is calculated!
/* I915_NEW_VERTEX_SIZE
*/
/* XXX do this where the vertex size is calculated! */
{
unsigned vertex_size = i915->current.vertex_info.size;
LIS1 = ((vertex_size << 24) |
(vertex_size << 16));
(vertex_size << 16));
}
/* I915_NEW_VBO */
/* TODO: use a vertex generation number to track vbo changes */
/* I915_NEW_VBO
*/
if (1 ||
i915->current.immediate[I915_IMMEDIATE_S0] != LIS0 ||
i915->current.immediate[I915_IMMEDIATE_S1] != LIS1)
i915->current.immediate[I915_IMMEDIATE_S1] != LIS1)
{
i915->current.immediate[I915_IMMEDIATE_S0] = LIS0;
i915->current.immediate[I915_IMMEDIATE_S1] = LIS1;
@@ -84,7 +85,6 @@ const struct i915_tracked_state i915_upload_S0S1 = {
/***********************************************************************
* S4: Vertex format, rasterization state
*/
@@ -92,7 +92,8 @@ static void upload_S2S4(struct i915_context *i915)
{
unsigned LIS2, LIS4;
/* I915_NEW_VERTEX_FORMAT */
/* I915_NEW_VERTEX_FORMAT
*/
{
LIS2 = i915->current.vertex_info.hwfmt[1];
LIS4 = i915->current.vertex_info.hwfmt[0];
@@ -113,7 +114,6 @@ static void upload_S2S4(struct i915_context *i915)
}
}
const struct i915_tracked_state i915_upload_S2S4 = {
I915_NEW_RASTERIZER | I915_NEW_VERTEX_FORMAT,
upload_S2S4
@@ -122,26 +122,29 @@ const struct i915_tracked_state i915_upload_S2S4 = {
/***********************************************************************
*
*/
static void upload_S5( struct i915_context *i915 )
static void upload_S5(struct i915_context *i915)
{
unsigned LIS5 = 0;
/* I915_NEW_DEPTH_STENCIL
*/
LIS5 |= i915->depth_stencil->stencil_LIS5;
/* hope it's safe to set stencil ref value even if stencil test is disabled? */
LIS5 |= i915->stencil_ref.ref_value[0] << S5_STENCIL_REF_SHIFT;
/* I915_NEW_BLEND
*/
LIS5 |= i915->blend->LIS5;
#if 0
/* I915_NEW_RASTERIZER */
/* I915_NEW_RASTERIZER
*/
if (i915->state.Polygon->OffsetFill) {
LIS5 |= S5_GLOBAL_DEPTH_OFFSET_ENABLE;
}
#endif
if (LIS5 != i915->current.immediate[I915_IMMEDIATE_S5]) {
i915->current.immediate[I915_IMMEDIATE_S5] = LIS5;
i915->hardware_dirty |= I915_HW_IMMEDIATE;
@@ -154,9 +157,10 @@ const struct i915_tracked_state i915_upload_S5 = {
};
/***********************************************************************
*/
static void upload_S6( struct i915_context *i915 )
static void upload_S6(struct i915_context *i915)
{
unsigned LIS6 = (2 << S6_TRISTRIP_PV_SHIFT);
@@ -185,9 +189,10 @@ const struct i915_tracked_state i915_upload_S6 = {
};
/***********************************************************************
*/
static void upload_S7( struct i915_context *i915 )
static void upload_S7(struct i915_context *i915)
{
unsigned LIS7;
@@ -207,6 +212,9 @@ const struct i915_tracked_state i915_upload_S7 = {
};
/***********************************************************************
*/
static const struct i915_tracked_state *atoms[] = {
&i915_upload_S0S1,
&i915_upload_S2S4,
@@ -215,13 +223,11 @@ static const struct i915_tracked_state *atoms[] = {
&i915_upload_S7
};
/*
*/
void i915_update_immediate( struct i915_context *i915 )
void i915_update_immediate(struct i915_context *i915)
{
int i;
for (i = 0; i < Elements(atoms); i++)
if (i915->dirty & atoms[i]->dirty)
atoms[i]->update( i915 );
atoms[i]->update(i915);
}