lavapipe: Bump maxTransformFeedbackBufferDataStride to 2048.
D3D10 requires SO buffer stride to be at least 2048 bytes. Reviewed-by: Roland Scheidegger <roland.scheidegger@broadcom.com> Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36842>
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@@ -1087,7 +1087,7 @@ lvp_get_properties(const struct lvp_physical_device *device, struct vk_propertie
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.maxTransformFeedbackBufferSize = UINT32_MAX,
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.maxTransformFeedbackStreamDataSize = 512,
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.maxTransformFeedbackBufferDataSize = 512,
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.maxTransformFeedbackBufferDataStride = 512,
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.maxTransformFeedbackBufferDataStride = 2048,
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.transformFeedbackQueries = true,
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.transformFeedbackStreamsLinesTriangles = false,
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.transformFeedbackRasterizationStreamSelect = false,
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