lavapipe: Bump maxTransformFeedbackBufferDataStride to 2048.

D3D10 requires SO buffer stride to be at least 2048 bytes.

Reviewed-by: Roland Scheidegger <roland.scheidegger@broadcom.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36842>
This commit is contained in:
Michal Krol
2025-08-19 14:33:53 +02:00
committed by Marge Bot
parent 1d03897564
commit e3476b4dbd
+1 -1
View File
@@ -1087,7 +1087,7 @@ lvp_get_properties(const struct lvp_physical_device *device, struct vk_propertie
.maxTransformFeedbackBufferSize = UINT32_MAX,
.maxTransformFeedbackStreamDataSize = 512,
.maxTransformFeedbackBufferDataSize = 512,
.maxTransformFeedbackBufferDataStride = 512,
.maxTransformFeedbackBufferDataStride = 2048,
.transformFeedbackQueries = true,
.transformFeedbackStreamsLinesTriangles = false,
.transformFeedbackRasterizationStreamSelect = false,