From e3476b4dbd7d8456c34af3063f9c1178786e9789 Mon Sep 17 00:00:00 2001 From: Michal Krol Date: Tue, 19 Aug 2025 14:33:53 +0200 Subject: [PATCH] lavapipe: Bump maxTransformFeedbackBufferDataStride to 2048. D3D10 requires SO buffer stride to be at least 2048 bytes. Reviewed-by: Roland Scheidegger Acked-By: Mike Blumenkrantz Part-of: --- src/gallium/frontends/lavapipe/lvp_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/frontends/lavapipe/lvp_device.c b/src/gallium/frontends/lavapipe/lvp_device.c index 22b0f9463aa..ea861e7bdd9 100644 --- a/src/gallium/frontends/lavapipe/lvp_device.c +++ b/src/gallium/frontends/lavapipe/lvp_device.c @@ -1087,7 +1087,7 @@ lvp_get_properties(const struct lvp_physical_device *device, struct vk_propertie .maxTransformFeedbackBufferSize = UINT32_MAX, .maxTransformFeedbackStreamDataSize = 512, .maxTransformFeedbackBufferDataSize = 512, - .maxTransformFeedbackBufferDataStride = 512, + .maxTransformFeedbackBufferDataStride = 2048, .transformFeedbackQueries = true, .transformFeedbackStreamsLinesTriangles = false, .transformFeedbackRasterizationStreamSelect = false,