anv: fixup indentation
Reviewed-by: Ivan Briano <ivan.briano@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27803>
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@@ -660,9 +660,9 @@ populate_wm_prog_key(struct anv_pipeline_stage *stage,
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key->multisample_fbo =
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ms->rasterization_samples > 1 ? BRW_ALWAYS : BRW_NEVER;
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key->persample_interp =
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(ms->sample_shading_enable &&
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(ms->min_sample_shading * ms->rasterization_samples) > 1) ?
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BRW_ALWAYS : BRW_NEVER;
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(ms->sample_shading_enable &&
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(ms->min_sample_shading * ms->rasterization_samples) > 1) ?
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BRW_ALWAYS : BRW_NEVER;
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/* TODO: We should make this dynamic */
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if (device->physical->instance->sample_mask_out_opengl_behaviour)
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