From e302825fef6787eca08ac1ea0d5cc6305f679c3f Mon Sep 17 00:00:00 2001 From: Lionel Landwerlin Date: Tue, 27 Feb 2024 11:09:22 +0200 Subject: [PATCH] anv: fixup indentation Reviewed-by: Ivan Briano Part-of: --- src/intel/vulkan/anv_pipeline.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index 75933be5346..0ce8d4317d5 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -660,9 +660,9 @@ populate_wm_prog_key(struct anv_pipeline_stage *stage, key->multisample_fbo = ms->rasterization_samples > 1 ? BRW_ALWAYS : BRW_NEVER; key->persample_interp = - (ms->sample_shading_enable && - (ms->min_sample_shading * ms->rasterization_samples) > 1) ? - BRW_ALWAYS : BRW_NEVER; + (ms->sample_shading_enable && + (ms->min_sample_shading * ms->rasterization_samples) > 1) ? + BRW_ALWAYS : BRW_NEVER; /* TODO: We should make this dynamic */ if (device->physical->instance->sample_mask_out_opengl_behaviour)