Add missing _EXT suffix to 2D_ARRAY target enums.
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@@ -1398,8 +1398,8 @@ target_can_be_compressed(GLcontext *ctx, GLenum target)
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(target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
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target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))))
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|| ((ctx->Extensions.MESA_texture_array &&
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((target == GL_PROXY_TEXTURE_2D_ARRAY) ||
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(target == GL_TEXTURE_2D_ARRAY)))));
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((target == GL_PROXY_TEXTURE_2D_ARRAY_EXT) ||
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(target == GL_TEXTURE_2D_ARRAY_EXT)))));
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}
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