radeonsi: move ps sampler state into PM4 stream
Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
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@@ -2004,33 +2004,23 @@ static void si_bind_ps_sampler(struct pipe_context *ctx, unsigned count, void **
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struct r600_context *rctx = (struct r600_context *)ctx;
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struct si_pipe_sampler_state **rstates = (struct si_pipe_sampler_state **)states;
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struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
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struct si_resource *bo;
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uint64_t va;
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char *ptr;
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int i;
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int i, j;
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if (!count)
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goto out;
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si_pm4_inval_texture_cache(pm4);
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bo = si_resource_create_custom(ctx->screen, PIPE_USAGE_IMMUTABLE,
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count * sizeof(rstates[0]->val));
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ptr = rctx->ws->buffer_map(bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
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for (i = 0; i < count; i++, ptr += sizeof(rstates[0]->val)) {
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memcpy(ptr, rstates[i]->val, sizeof(rstates[0]->val));
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si_pm4_sh_data_begin(pm4);
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for (i = 0; i < count; i++) {
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for (j = 0; j < Elements(rstates[i]->val); ++j) {
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si_pm4_sh_data_add(pm4, rstates[i]->val[j]);
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}
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}
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rctx->ws->buffer_unmap(bo->cs_buf);
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si_pm4_sh_data_end(pm4, R_00B038_SPI_SHADER_USER_DATA_PS_2);
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memcpy(rctx->ps_samplers.samplers, states, sizeof(void*) * count);
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va = r600_resource_va(ctx->screen, (void *)bo);
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si_pm4_add_bo(pm4, bo, RADEON_USAGE_READ);
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si_pm4_set_reg(pm4, R_00B038_SPI_SHADER_USER_DATA_PS_2, va);
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si_pm4_set_reg(pm4, R_00B03C_SPI_SHADER_USER_DATA_PS_3, va >> 32);
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out:
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si_pm4_set_state(rctx, ps_sampler, pm4);
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rctx->ps_samplers.n_samplers = count;
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