radeonsi: move ps sampler views into PM4 stream
Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
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@@ -1958,22 +1958,16 @@ static void si_set_ps_sampler_view(struct pipe_context *ctx, unsigned count,
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struct r600_context *rctx = (struct r600_context *)ctx;
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struct si_pipe_sampler_view **resource = (struct si_pipe_sampler_view **)views;
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struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
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struct si_resource *bo;
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int i;
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int i, j;
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int has_depth = 0;
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uint64_t va;
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char *ptr;
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if (!count)
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goto out;
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si_pm4_inval_texture_cache(pm4);
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bo = si_resource_create_custom(ctx->screen, PIPE_USAGE_IMMUTABLE,
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count * sizeof(resource[0]->state));
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ptr = rctx->ws->buffer_map(bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
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for (i = 0; i < count; i++, ptr += sizeof(resource[0]->state)) {
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si_pm4_sh_data_begin(pm4);
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for (i = 0; i < count; i++) {
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struct r600_resource_texture *tex = (void *)resource[i]->base.texture;
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pipe_sampler_view_reference(
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@@ -1982,26 +1976,17 @@ static void si_set_ps_sampler_view(struct pipe_context *ctx, unsigned count,
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si_pm4_add_bo(pm4, &tex->resource, RADEON_USAGE_READ);
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if (resource[i]) {
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if (tex->depth)
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has_depth = 1;
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memcpy(ptr, resource[i]->state, sizeof(resource[0]->state));
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} else
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memset(ptr, 0, sizeof(resource[0]->state));
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for (j = 0; j < Elements(resource[i]->state); ++j) {
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si_pm4_sh_data_add(pm4, resource[i]->state[j]);
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}
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}
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rctx->ws->buffer_unmap(bo->cs_buf);
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for (i = count; i < NUM_TEX_UNITS; i++) {
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if (rctx->ps_samplers.views[i])
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pipe_sampler_view_reference((struct pipe_sampler_view **)&rctx->ps_samplers.views[i], NULL);
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}
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va = r600_resource_va(ctx->screen, (void *)bo);
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si_pm4_add_bo(pm4, bo, RADEON_USAGE_READ);
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si_pm4_set_reg(pm4, R_00B040_SPI_SHADER_USER_DATA_PS_4, va);
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si_pm4_set_reg(pm4, R_00B044_SPI_SHADER_USER_DATA_PS_5, va >> 32);
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si_pm4_sh_data_end(pm4, R_00B040_SPI_SHADER_USER_DATA_PS_4);
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out:
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si_pm4_set_state(rctx, ps_sampler_views, pm4);
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