broadcom/vc5: Drop alignment bits from texture P1's address.
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@@ -779,7 +779,7 @@
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</struct>
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<struct name="Texture Uniform Parameter 1 CFG_MODE=1">
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<field name="Texture state record base address" size="32" start="0" type="address"/>
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<field name="Texture state record base address" size="28" start="4" type="address"/>
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<field name="Return word 3 of texture data" size="1" start="3" type="bool"/>
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<field name="Return word 2 of texture data" size="1" start="2" type="bool"/>
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<field name="Return word 1 of texture data" size="1" start="1" type="bool"/>
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