util: Don't destroy shaders null shaders
Fixes regression from a08e612fd8
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@@ -1451,8 +1451,10 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx)
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{
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struct pipe_context *pipe = ctx->pipe;
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pipe->delete_fs_state(pipe, ctx->fs2da);
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pipe->delete_fs_state(pipe, ctx->fs1da);
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if (ctx->fs2da)
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pipe->delete_fs_state(pipe, ctx->fs2da);
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if (ctx->fs1da)
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pipe->delete_fs_state(pipe, ctx->fs1da);
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pipe->delete_fs_state(pipe, ctx->fsCube);
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pipe->delete_fs_state(pipe, ctx->fs3d);
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pipe->delete_fs_state(pipe, ctx->fs2d);
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