vulkan/bvh: Add leaf.h to vk_bvh_includes

Otherwise, the shader will not recompile when the file was modified.

Reviewed-by: Natalie Vock <natalie.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36965>
This commit is contained in:
Konstantin Seurer
2025-05-06 22:12:58 +02:00
committed by Marge Bot
parent 020bd86d30
commit c0f332f1cb
+1
View File
@@ -45,6 +45,7 @@ bvh_shaders = [
vk_bvh_include_dir = dir_source_root + '/src/vulkan/runtime/bvh'
vk_bvh_includes = files(
'leaf.h',
'vk_build_helpers.h',
'vk_build_interface.h',
'vk_bvh.h',